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- added another render filter
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@ -533,6 +533,7 @@ enum ActorRenderFeatureFlag
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RFF_COLORMAP = 1<<9, // custom colormaps (incl. ability to fullbright certain ranges, ala Strife)
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RFF_POLYGONAL = 1<<10, // uses polygons instead of wallscans/visplanes (i.e. softpoly and hardware opengl)
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RFF_TRUECOLOR = 1<<11, // renderer is currently truecolor
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RFF_VOXELS = 1<<12, // renderer is capable of voxels
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};
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// [TP] Flagset definitions
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@ -1189,5 +1189,6 @@ enum ActorRenderFeatureFlag
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RFF_COLORMAP = 1<<9, // custom colormaps (incl. ability to fullbright certain ranges, ala Strife)
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RFF_POLYGONAL = 1<<10, // uses polygons instead of wallscans/visplanes (i.e. softpoly and hardware opengl)
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RFF_TRUECOLOR = 1<<11, // renderer is currently truecolor
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RFF_VOXELS = 1<<12, // renderer is capable of voxels
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};
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