mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 06:53:58 +00:00
- added another render filter
This commit is contained in:
parent
80bb1d908a
commit
64deba45a3
2 changed files with 2 additions and 0 deletions
|
@ -533,6 +533,7 @@ enum ActorRenderFeatureFlag
|
|||
RFF_COLORMAP = 1<<9, // custom colormaps (incl. ability to fullbright certain ranges, ala Strife)
|
||||
RFF_POLYGONAL = 1<<10, // uses polygons instead of wallscans/visplanes (i.e. softpoly and hardware opengl)
|
||||
RFF_TRUECOLOR = 1<<11, // renderer is currently truecolor
|
||||
RFF_VOXELS = 1<<12, // renderer is capable of voxels
|
||||
};
|
||||
|
||||
// [TP] Flagset definitions
|
||||
|
|
|
@ -1189,5 +1189,6 @@ enum ActorRenderFeatureFlag
|
|||
RFF_COLORMAP = 1<<9, // custom colormaps (incl. ability to fullbright certain ranges, ala Strife)
|
||||
RFF_POLYGONAL = 1<<10, // uses polygons instead of wallscans/visplanes (i.e. softpoly and hardware opengl)
|
||||
RFF_TRUECOLOR = 1<<11, // renderer is currently truecolor
|
||||
RFF_VOXELS = 1<<12, // renderer is capable of voxels
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue