Forgot to undo this.

This commit is contained in:
MajorCooke 2016-04-27 10:26:06 -05:00
parent 0fc7055f51
commit 64d01a3bb1

View file

@ -872,7 +872,7 @@ void R_SetupFrame (AActor *actor)
double quakefactor = r_quakeintensity;
DAngle an;
if (jiggers.RollIntensity != 0)
if (jiggers.RollIntensity != 0 || jiggers.RollWave != 0)
{
ViewRoll += QuakePower(quakefactor, jiggers.RollIntensity, jiggers.RollWave, jiggers.RFalloff, jiggers.RWFalloff);
}