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commit
63d9148604
3 changed files with 4 additions and 4 deletions
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@ -6758,7 +6758,7 @@ bool P_CheckMissileSpawn (AActor* th, double maxdist)
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// killough 3/15/98: no dropoff (really = don't care for missiles)
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auto oldf2 = th->flags2;
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th->flags2 &= ~MF2_MCROSS; // The following check is not supposed to activate missile triggers.
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th->flags2 &= ~(MF2_MCROSS|MF2_PCROSS); // The following check is not supposed to activate missile triggers.
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if (!(P_TryMove (th, newpos, false, NULL, tm, true)))
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{
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// [RH] Don't explode ripping missiles that spawn inside something
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@ -8140,7 +8140,7 @@ DEFINE_ACTION_FUNCTION(AActor, Vel3DFromAngle)
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PARAM_FLOAT(speed);
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PARAM_ANGLE(angle);
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PARAM_ANGLE(pitch);
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self->Vel3DFromAngle(pitch, angle, speed);
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self->Vel3DFromAngle(angle, pitch, speed);
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return 0;
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}
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@ -103,7 +103,7 @@ class Acolyte : StrifeHumanoid
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players[i].mo.GiveInventoryType ("QuestItem7");
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players[i].SetLogNumber (14);
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A_StopSound (CHAN_VOICE);
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A_PlaySound ("svox/voc14", CHAN_VOICE);
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A_PlaySound ("svox/voc14", CHAN_VOICE, 1, false, ATTN_NONE);
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}
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}
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}
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@ -179,7 +179,7 @@ class AlienSpectre1 : SpectralMonster
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if (log > 0)
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{
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String voc = "svox/voc" .. log;
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A_PlaySound(voc, CHAN_VOICE);
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A_PlaySound(voc, CHAN_VOICE, 1, false, ATTN_NONE);
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player.player.SetLogNumber (log);
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}
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}
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