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Merge branch 'upstream2' of https://github.com/Edward850/zdoom
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commit
639367df8d
1 changed files with 8 additions and 8 deletions
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@ -2936,7 +2936,7 @@ bool AActor::IsOkayToAttack (AActor *link)
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if (P_CheckSight (this, link))
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{
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// AMageStaffFX2::IsOkayToAttack had an extra check here, generalized with a flag,
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// to only allow the check to succeed if the enemy was in a ~84° FOV of the player
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// to only allow the check to succeed if the enemy was in a ~84<EFBFBD> FOV of the player
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if (flags3 & MF3_SCREENSEEKER)
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{
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angle_t angle = R_PointToAngle2(Friend->x,
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@ -6167,25 +6167,25 @@ void PrintMiscActorInfo(AActor *query)
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static const char * renderstyles[]= {"None", "Normal", "Fuzzy", "SoulTrans",
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"OptFuzzy", "Stencil", "Translucent", "Add", "Shaded", "TranslucentStencil"};
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Printf("%s @ %p has the following flags:\n\tflags: %x", query->GetTag(), query, query->flags);
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Printf("%s @ %p has the following flags:\n flags: %x", query->GetTag(), query, query->flags);
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for (flagi = 0; flagi <= 31; flagi++)
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if (query->flags & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags));
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Printf("\n\tflags2: %x", query->flags2);
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Printf("\n flags2: %x", query->flags2);
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for (flagi = 0; flagi <= 31; flagi++)
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if (query->flags2 & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags2));
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Printf("\n\tflags3: %x", query->flags3);
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Printf("\n flags3: %x", query->flags3);
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for (flagi = 0; flagi <= 31; flagi++)
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if (query->flags3 & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags3));
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Printf("\n\tflags4: %x", query->flags4);
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Printf("\n flags4: %x", query->flags4);
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for (flagi = 0; flagi <= 31; flagi++)
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if (query->flags4 & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags4));
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Printf("\n\tflags5: %x", query->flags5);
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Printf("\n flags5: %x", query->flags5);
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for (flagi = 0; flagi <= 31; flagi++)
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if (query->flags5 & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags5));
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Printf("\n\tflags6: %x", query->flags6);
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Printf("\n flags6: %x", query->flags6);
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for (flagi = 0; flagi <= 31; flagi++)
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if (query->flags6 & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags6));
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Printf("\n\tflags7: %x", query->flags7);
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Printf("\n flags7: %x", query->flags7);
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for (flagi = 0; flagi <= 31; flagi++)
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if (query->flags7 & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags7));
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Printf("\nBounce flags: %x\nBounce factors: f:%f, w:%f",
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