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- fixed return value of native call to dynamic array's Reserve()
https://forum.zdoom.org/viewtopic.php?t=62841
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1 changed files with 2 additions and 2 deletions
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@ -121,9 +121,9 @@ template<class T, int fill = 1> void ArrayResize(T *self, int amount)
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}
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}
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}
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}
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template<class T> void ArrayReserve(T *self, int amount)
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template<class T> unsigned int ArrayReserve(T *self, int amount)
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{
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{
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self->Reserve(amount);
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return self->Reserve(amount);
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}
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}
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template<class T> int ArrayMax(T *self)
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template<class T> int ArrayMax(T *self)
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