- fixed: use templates.h function for minimal value check

- fixed: it was `MAX` all along, not `min` :P
This commit is contained in:
Rachael Alexanderson 2018-07-22 18:07:59 -04:00
parent b1468d9dcc
commit 63393e8f1a

View file

@ -25,6 +25,7 @@
#include "c_dispatch.h"
#include "c_cvars.h"
#include "v_video.h"
#include "templates.h"
#define NUMSCALEMODES 6
@ -101,18 +102,13 @@ bool ViewportLinearScale()
return (vid_scalefactor > 1.0) ? true : vScaleTable[vid_scalemode].isLinear;
}
inline int min(int a, int b)
{
return (a > b) ? a : b;
}
int ViewportScaledWidth(int width, int height)
{
if (isOutOfBounds(vid_scalemode))
vid_scalemode = 0;
if (vid_cropaspect && height > 0)
width = ((float)width/height > ActiveRatio(width, height)) ? (int)(height * ActiveRatio(width, height)) : width;
return min(320, vScaleTable[vid_scalemode].GetScaledWidth((int)((float)width * vid_scalefactor)));
return (int)MAX((int32_t)320, (int32_t)vScaleTable[vid_scalemode].GetScaledWidth((int)((float)width * vid_scalefactor)));
}
int ViewportScaledHeight(int width, int height)
@ -121,7 +117,7 @@ int ViewportScaledHeight(int width, int height)
vid_scalemode = 0;
if (vid_cropaspect && height > 0)
height = ((float)width/height < ActiveRatio(width, height)) ? (int)(width / ActiveRatio(width, height)) : height;
return min(200, vScaleTable[vid_scalemode].GetScaledHeight((int)((float)height * vid_scalefactor)));
return (int)MAX((int32_t)200, (int32_t)vScaleTable[vid_scalemode].GetScaledHeight((int)((float)height * vid_scalefactor)));
}
bool ViewportIsScaled43()