diff --git a/src/version.h b/src/version.h index c7bb13ed0..46197ab5d 100644 --- a/src/version.h +++ b/src/version.h @@ -40,21 +40,21 @@ /** Lots of different version numbers **/ -#define DOTVERSIONSTR_NOREV "2.3.0" +#define DOTVERSIONSTR_NOREV "2.3.1" // The version string the user actually sees. #define DOTVERSIONSTR DOTVERSIONSTR_NOREV " (r" SVN_REVISION_STRING ")" // The version as seen in the Windows resource -#define RC_FILEVERSION 2,3,0,SVN_REVISION_NUMBER -#define RC_PRODUCTVERSION 2,3,0,0 +#define RC_FILEVERSION 2,3,1,SVN_REVISION_NUMBER +#define RC_PRODUCTVERSION 2,3,1,0 #define RC_FILEVERSION2 DOTVERSIONSTR #define RC_PRODUCTVERSION2 "2.3" // Version identifier for network games. // Bump it every time you do a release unless you're certain you // didn't change anything that will affect sync. -#define NETGAMEVERSION 220 +#define NETGAMEVERSION 221 // Version stored in the ini's [LastRun] section. // Bump it if you made some configuration change that you want to