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Merge branch 'master' of https://github.com/coelckers/gzdoom
This commit is contained in:
commit
61660bf147
2 changed files with 7 additions and 2 deletions
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@ -363,7 +363,12 @@ public:
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void WildMidiSetOption(int opt, int set);
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void WildMidiSetOption(int opt, int set);
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void CreateSMF(TArray<uint8_t> &file, int looplimit=0);
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void CreateSMF(TArray<uint8_t> &file, int looplimit=0);
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int ServiceEvent();
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int ServiceEvent();
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int GetDeviceType() const override { return MIDI->GetDeviceType(); }
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int GetDeviceType() const override
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{
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return nullptr == MIDI
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? MusInfo::GetDeviceType()
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: MIDI->GetDeviceType();
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}
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protected:
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protected:
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MIDIStreamer(const char *dumpname, EMidiDevice type);
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MIDIStreamer(const char *dumpname, EMidiDevice type);
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@ -214,7 +214,7 @@ class BasicArmor : Armor
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// Once the armor has absorbed its part of the damage, then apply its damage factor, if any, to the player
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// Once the armor has absorbed its part of the damage, then apply its damage factor, if any, to the player
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if ((damage > 0) && (ArmorType != 'None')) // BasicArmor is not going to have any damage factor, so skip it.
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if ((damage > 0) && (ArmorType != 'None')) // BasicArmor is not going to have any damage factor, so skip it.
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{
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{
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ApplyDamageFactors(ArmorType, damageType, damage, damage);
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newdamage = ApplyDamageFactors(ArmorType, damageType, damage, damage);
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}
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}
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}
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}
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}
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}
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