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- moved the 2D drawer to 'common'.
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parent
def123823b
commit
5fe22c70b5
7 changed files with 7 additions and 4 deletions
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@ -601,6 +601,7 @@ file( GLOB HEADER_FILES
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common/audio/sound/thirdparty/*.h
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common/audio/sound/*.h
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common/audio/music/*.h*
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common/2d/*.h
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common/console/*.h
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common/utility/*.h
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common/engine/*.h
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@ -938,10 +939,7 @@ set (PCH_SOURCES
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g_statusbar/sbar_mugshot.cpp
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g_statusbar/shared_sbar.cpp
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rendering/2d/f_wipe.cpp
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rendering/2d/v_2ddrawer.cpp
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rendering/2d/v_drawtext.cpp
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rendering/2d/v_blend.cpp
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rendering/2d/v_draw.cpp
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rendering/gl/renderer/gl_renderer.cpp
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rendering/gl/renderer/gl_renderstate.cpp
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rendering/gl/renderer/gl_renderbuffers.cpp
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@ -1056,6 +1054,9 @@ set (PCH_SOURCES
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common/audio/music/i_music.cpp
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common/audio/music/i_soundfont.cpp
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common/audio/music/music_config.cpp
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common/2d/v_2ddrawer.cpp
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common/2d/v_drawtext.cpp
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common/2d/v_draw.cpp
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common/thirdparty/sfmt/SFMT.cpp
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common/fonts/singlelumpfont.cpp
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common/fonts/singlepicfont.cpp
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@ -1238,6 +1239,7 @@ target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa lzma ${ZMUSIC_LIBRARIES} )
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include_directories( .
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common/audio/sound
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common/audio/music
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common/2d
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common/thirdparty
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common/textures/formats
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common/textures/hires
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@ -1448,6 +1450,7 @@ source_group("Common\\Audio\\Music" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_
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source_group("Common\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
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source_group("Common\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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source_group("Common\\Engine" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/engine/.+")
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source_group("Common\\2D" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/2d/.+")
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source_group("Common\\Objects" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/objects/.+")
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source_group("Common\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/fonts/.+")
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source_group("Common\\File System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/filesystem/.+")
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@ -30,7 +30,7 @@
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#include "vulkan/system/vk_buffers.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "hwrenderer/scene/hw_viewpointuniforms.h"
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#include "rendering/2d/v_2ddrawer.h"
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#include "v_2ddrawer.h"
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VkRenderPassManager::VkRenderPassManager()
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{
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