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- bump savegame version for today's changes.
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1 changed files with 2 additions and 2 deletions
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@ -72,11 +72,11 @@ const char *GetVersionString();
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// SAVESIG should match SAVEVER.
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// MINSAVEVER is the minimum level snapshot version that can be loaded.
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#define MINSAVEVER 4541
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#define MINSAVEVER 4542
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// Use 4500 as the base git save version, since it's higher than the
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// SVN revision ever got.
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#define SAVEVER 4541
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#define SAVEVER 4542
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#define SAVEVERSTRINGIFY2(x) #x
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#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)
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