- All ACS debugging messages are now aware of named scripts.

- Identify script types by name in FBehavior::StaticStartTypedScripts().

SVN r3405 (trunk)
This commit is contained in:
Randy Heit 2012-03-08 20:48:53 +00:00
parent d3981197c5
commit 5f88d2c9f0
2 changed files with 63 additions and 26 deletions

View file

@ -167,6 +167,31 @@ TArray<FString>
#define STRINGBUILDER_START(Builder) if (*Builder.GetChars() || ACS_StringBuilderStack.Size()) { ACS_StringBuilderStack.Push(Builder); Builder = ""; }
#define STRINGBUILDER_FINISH(Builder) if (!ACS_StringBuilderStack.Pop(Builder)) Builder = "";
//============================================================================
//
// ScriptPresentation
//
// Returns a presentable version of the script number.
//
//============================================================================
static FString ScriptPresentation(int script)
{
FString out = "script ";
if (script < 0)
{
FName scrname = FName(ENamedName(-script));
if (scrname.IsValidName())
{
out << '"' << scrname.GetChars() << '"';
return out;
}
}
out.AppendFormat("%d", script);
return out;
}
//============================================================================
//
//
@ -1501,7 +1526,8 @@ void FBehavior::LoadScriptsDirectory ()
{
if (Scripts[i].Number == Scripts[i+1].Number)
{
Printf("Script %d appears more than once.\n", Scripts[i].Number);
Printf("%s appears more than once.\n",
ScriptPresentation(Scripts[i].Number).GetChars());
// Make the closed version the first one.
if (Scripts[i+1].Type == SCRIPT_Closed)
{
@ -1839,7 +1865,25 @@ const char *FBehavior::LookupString (DWORD index) const
void FBehavior::StaticStartTypedScripts (WORD type, AActor *activator, bool always, int arg1, bool runNow)
{
DPrintf("Starting all scripts of type %d\n", type);
static const char *const TypeNames[] =
{
"Closed",
"Open",
"Respawn",
"Death",
"Enter",
"Pickup",
"BlueReturn",
"RedReturn",
"WhiteReturn",
"Unknown", "Unknown", "Unknown",
"Lightning",
"Unloading",
"Disconnect",
"Return"
};
DPrintf("Starting all scripts of type %d (%s)\n", type,
type < countof(TypeNames) ? TypeNames[type] : TypeNames[SCRIPT_Lightning - 1]);
for (unsigned int i = 0; i < StaticModules.Size(); ++i)
{
StaticModules[i]->StartTypedScripts (type, activator, always, arg1, runNow);
@ -3845,7 +3889,7 @@ int DLevelScript::RunScript ()
{
if (++runaway > 500000)
{
Printf ("Runaway script %d terminated\n", script);
Printf ("Runaway %s terminated\n", ScriptPresentation(script).GetChars());
state = SCRIPT_PleaseRemove;
break;
}
@ -3866,10 +3910,10 @@ int DLevelScript::RunScript ()
switch (pcd)
{
default:
Printf ("Unknown P-Code %d in script %d\n", pcd, script);
Printf ("Unknown P-Code %d in %s\n", pcd, ScriptPresentation(script).GetChars());
// fall through
case PCD_TERMINATE:
DPrintf ("Script %d finished\n", script);
DPrintf ("%s finished\n", ScriptPresentation(script).GetChars());
state = SCRIPT_PleaseRemove;
break;
@ -4098,13 +4142,13 @@ int DLevelScript::RunScript ()
func = activeBehavior->GetFunction (funcnum, module);
if (func == NULL)
{
Printf ("Function %d in script %d out of range\n", funcnum, script);
Printf ("Function %d in %s out of range\n", funcnum, ScriptPresentation(script).GetChars());
state = SCRIPT_PleaseRemove;
break;
}
if (sp + func->LocalCount + 64 > STACK_SIZE)
{ // 64 is the margin for the function's working space
Printf ("Out of stack space in script %d\n", script);
Printf ("Out of stack space in %s\n", ScriptPresentation(script).GetChars());
state = SCRIPT_PleaseRemove;
break;
}
@ -7068,12 +7112,12 @@ int DLevelScript::RunScript ()
if (state == SCRIPT_DivideBy0)
{
Printf ("Divide by zero in script %d\n", script);
Printf ("Divide by zero in %s\n", ScriptPresentation(script).GetChars());
state = SCRIPT_PleaseRemove;
}
else if (state == SCRIPT_ModulusBy0)
{
Printf ("Modulus by zero in script %d\n", script);
Printf ("Modulus by zero in %s\n", ScriptPresentation(script).GetChars());
state = SCRIPT_PleaseRemove;
}
if (state == SCRIPT_PleaseRemove)
@ -7154,7 +7198,7 @@ DLevelScript::DLevelScript (AActor *who, line_t *where, int num, const ScriptPtr
PutLast();
}
DPrintf("Script %d started.\n", num);
DPrintf("%s started.\n", ScriptPresentation(num).GetChars());
}
static void SetScriptState (int script, DLevelScript::EScriptState state)
@ -7195,18 +7239,18 @@ void P_DoDeferedScripts ()
}
else
{
Printf ("P_DoDeferredScripts: Unknown script %d\n", def->script);
Printf ("P_DoDeferredScripts: Unknown %s\n", ScriptPresentation(def->script).GetChars());
}
break;
case acsdefered_t::defsuspend:
SetScriptState (def->script, DLevelScript::SCRIPT_Suspended);
DPrintf ("Deferred suspend of script %d\n", def->script);
DPrintf ("Deferred suspend of %s\n", ScriptPresentation(def->script).GetChars());
break;
case acsdefered_t::defterminate:
SetScriptState (def->script, DLevelScript::SCRIPT_PleaseRemove);
DPrintf ("Deferred terminate of script %d\n", def->script);
DPrintf ("Deferred terminate of %s\n", ScriptPresentation(def->script).GetChars());
break;
}
delete def;
@ -7242,7 +7286,7 @@ static void addDefered (level_info_t *i, acsdefered_t::EType type, int script, c
def->playernum = -1;
}
i->defered = def;
DPrintf ("Script %d on map %s deferred\n", script, i->mapname);
DPrintf ("%s on map %s deferred\n", ScriptPresentation(script).GetChars(), i->mapname);
}
}
@ -7263,8 +7307,8 @@ int P_StartScript (AActor *who, line_t *where, int script, const char *map, cons
// make sure only net scripts are run.
if (!(scriptdata->Flags & SCRIPTF_Net))
{
Printf(PRINT_BOLD, "%s tried to puke script %d (\n",
who->player->userinfo.netname, script);
Printf(PRINT_BOLD, "%s tried to puke %s (\n",
who->player->userinfo.netname, ScriptPresentation(script).GetChars());
for (int i = 0; i < argcount; ++i)
{
Printf(PRINT_BOLD, "%d%s", args[i], i == argcount-1 ? "" : ", ");
@ -7289,7 +7333,7 @@ int P_StartScript (AActor *who, line_t *where, int script, const char *map, cons
{
if (!(flags & ACS_NET) || (who && who->player == &players[consoleplayer]))
{
Printf("P_StartScript: Unknown script %d\n", script);
Printf("P_StartScript: Unknown %s\n", ScriptPresentation(script).GetChars());
}
}
}
@ -7389,14 +7433,7 @@ void DACSThinker::DumpScriptStatus ()
while (script != NULL)
{
if (script->script < 0)
{
Printf("\"%s\": %s\n", FName(ENamedName(-script->script)).GetChars(), stateNames[script->state]);
}
else
{
Printf("%d: %s\n", script->script, stateNames[script->state]);
}
Printf("%s: %s\n", ScriptPresentation(script->script).GetChars(), stateNames[script->state]);
script = script->next;
}
}

View file

@ -3,7 +3,7 @@
** ACS script stuff
**
**---------------------------------------------------------------------------
** Copyright 1998-2008 Randy Heit
** Copyright 1998-2012 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without