diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index d6678ec69..c8b5c050a 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -647,13 +647,8 @@ file( GLOB HEADER_FILES rendering/polyrenderer/math/*.h rendering/polyrenderer/drawers/*.h rendering/polyrenderer/backend/*.h - rendering/hwrenderer/data/*.h - rendering/hwrenderer/dynlights/*.h - rendering/hwrenderer/models/*.h - rendering/hwrenderer/postprocessing/*.h + rendering/hwrenderer/*.h rendering/hwrenderer/scene/*.h - rendering/hwrenderer/textures/*.h - rendering/hwrenderer/utility/*.h rendering/vulkan/*.h rendering/vulkan/system/*.h rendering/vulkan/renderer/*.h @@ -763,7 +758,7 @@ set( FASTMATH_SOURCES common/textures/hires/xbr/xbrz.cpp common/textures/hires/xbr/xbrz_old.cpp common/rendering/gl_load/gl_load.c - rendering/hwrenderer/dynlights/hw_dynlightdata.cpp + rendering/hwrenderer/hw_dynlightdata.cpp rendering/hwrenderer/scene/hw_bsp.cpp rendering/hwrenderer/scene/hw_fakeflat.cpp rendering/hwrenderer/scene/hw_decal.cpp @@ -783,7 +778,7 @@ set( FASTMATH_SOURCES common/utility/matrix.cpp ) -#Vulkan stuff must go into a separate list later because it needs to be disabled for some platforms +#Vulkan stuff must go into a separate list because it needs to be disabled for some platforms set (VULKAN_SOURCES rendering/vulkan/system/vk_device.cpp rendering/vulkan/system/vk_swapchain.cpp @@ -933,15 +928,15 @@ set (PCH_SOURCES rendering/2d/f_wipe.cpp rendering/2d/v_blend.cpp rendering/hwrenderer/hw_entrypoint.cpp - rendering/hwrenderer/data/hw_vertexbuilder.cpp - rendering/hwrenderer/dynlights/doom_aabbtree.cpp - rendering/hwrenderer/models/hw_models.cpp + rendering/hwrenderer/hw_vertexbuilder.cpp + rendering/hwrenderer/doom_aabbtree.cpp + rendering/hwrenderer/hw_models.cpp + rendering/hwrenderer/hw_postprocessshader.cpp + rendering/hwrenderer/hw_precache.cpp + rendering/hwrenderer/hw_draw2d.cpp + rendering/hwrenderer/scene/hw_lighting.cpp rendering/hwrenderer/scene/hw_drawlistadd.cpp - rendering/hwrenderer/scene/hw_renderstate.cpp - rendering/hwrenderer/postprocessing/hw_postprocessshader.cpp - rendering/hwrenderer/textures/hw_precache.cpp - rendering/hwrenderer/utility/hw_draw2d.cpp - rendering/hwrenderer/utility/hw_lighting.cpp + rendering/hwrenderer/scene/hw_setcolor.cpp maploader/edata.cpp maploader/specials.cpp maploader/maploader.cpp @@ -1273,6 +1268,7 @@ include_directories( . gamedata/textures gamedata/fonts rendering + rendering/hwrenderer rendering/2d r_data sound @@ -1400,16 +1396,7 @@ source_group("Playsim\\Map Thinkers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE source_group("Rendering" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/.+") source_group("Rendering\\2D" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/2d/.+") source_group("Rendering\\Hardware Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/.+") -source_group("Rendering\\Hardware Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/data/.+") -source_group("Rendering\\Hardware Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/dynlights/.+") -source_group("Rendering\\Hardware Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/models/.+") -source_group("Rendering\\Hardware Renderer\\Postprocessing" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/postprocessing/.+") -source_group("Rendering\\Hardware Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/renderer/.+") source_group("Rendering\\Hardware Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/scene/.+") -source_group("Rendering\\Hardware Renderer\\Shaders" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/shaders/.+") -source_group("Rendering\\Hardware Renderer\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/system/.+") -source_group("Rendering\\Hardware Renderer\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/textures/.+") -source_group("Rendering\\Hardware Renderer\\Utilities" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/hwrenderer/utility/.+") source_group("Rendering\\Vulkan Renderer\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/vulkan/system/.+") source_group("Rendering\\Vulkan Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/vulkan/renderer/.+") source_group("Rendering\\Vulkan Renderer\\Shaders" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/vulkan/shaders/.+") diff --git a/src/common/rendering/gl/gl_framebuffer.cpp b/src/common/rendering/gl/gl_framebuffer.cpp index 26d1cc58c..5487db3bc 100644 --- a/src/common/rendering/gl/gl_framebuffer.cpp +++ b/src/common/rendering/gl/gl_framebuffer.cpp @@ -46,10 +46,8 @@ #include "gl_samplers.h" #include "hw_clock.h" #include "hw_vrmodes.h" -#include "hwrenderer/models/hw_models.h" #include "hw_skydome.h" -#include "hwrenderer/scene/hw_fakeflat.h" -#include "hwrenderer/data/hw_viewpointbuffer.h" +#include "hw_viewpointbuffer.h" #include "hw_lightbuffer.h" #include "gl_shaderprogram.h" #include "gl_debug.h" diff --git a/src/g_levellocals.h b/src/g_levellocals.h index 576cdd606..40dc85c20 100644 --- a/src/g_levellocals.h +++ b/src/g_levellocals.h @@ -54,7 +54,7 @@ #include "r_data/r_sections.h" #include "r_data/r_canvastexture.h" #include "r_data/r_interpolate.h" -#include "hwrenderer/dynlights/doom_aabbtree.h" +#include "doom_aabbtree.h" //============================================================================ // diff --git a/src/maploader/maploader.cpp b/src/maploader/maploader.cpp index bf560e1ac..234245556 100644 --- a/src/maploader/maploader.cpp +++ b/src/maploader/maploader.cpp @@ -81,7 +81,7 @@ #include "xlat/xlat.h" #include "vm.h" #include "texturemanager.h" -#include "hwrenderer/data/hw_vertexbuilder.h" +#include "hw_vertexbuilder.h" enum { diff --git a/src/rendering/hwrenderer/dynlights/doom_aabbtree.cpp b/src/rendering/hwrenderer/doom_aabbtree.cpp similarity index 100% rename from src/rendering/hwrenderer/dynlights/doom_aabbtree.cpp rename to src/rendering/hwrenderer/doom_aabbtree.cpp diff --git a/src/rendering/hwrenderer/dynlights/doom_aabbtree.h b/src/rendering/hwrenderer/doom_aabbtree.h similarity index 100% rename from src/rendering/hwrenderer/dynlights/doom_aabbtree.h rename to src/rendering/hwrenderer/doom_aabbtree.h diff --git a/src/rendering/hwrenderer/utility/hw_draw2d.cpp b/src/rendering/hwrenderer/hw_draw2d.cpp similarity index 100% rename from src/rendering/hwrenderer/utility/hw_draw2d.cpp rename to src/rendering/hwrenderer/hw_draw2d.cpp diff --git a/src/rendering/hwrenderer/dynlights/hw_dynlightdata.cpp b/src/rendering/hwrenderer/hw_dynlightdata.cpp similarity index 100% rename from src/rendering/hwrenderer/dynlights/hw_dynlightdata.cpp rename to src/rendering/hwrenderer/hw_dynlightdata.cpp diff --git a/src/rendering/hwrenderer/models/hw_models.cpp b/src/rendering/hwrenderer/hw_models.cpp similarity index 100% rename from src/rendering/hwrenderer/models/hw_models.cpp rename to src/rendering/hwrenderer/hw_models.cpp diff --git a/src/rendering/hwrenderer/models/hw_models.h b/src/rendering/hwrenderer/hw_models.h similarity index 100% rename from src/rendering/hwrenderer/models/hw_models.h rename to src/rendering/hwrenderer/hw_models.h diff --git a/src/rendering/hwrenderer/postprocessing/hw_postprocessshader.cpp b/src/rendering/hwrenderer/hw_postprocessshader.cpp similarity index 100% rename from src/rendering/hwrenderer/postprocessing/hw_postprocessshader.cpp rename to src/rendering/hwrenderer/hw_postprocessshader.cpp diff --git a/src/rendering/hwrenderer/textures/hw_precache.cpp b/src/rendering/hwrenderer/hw_precache.cpp similarity index 99% rename from src/rendering/hwrenderer/textures/hw_precache.cpp rename to src/rendering/hwrenderer/hw_precache.cpp index 1260ae77b..ca5f37f72 100644 --- a/src/rendering/hwrenderer/textures/hw_precache.cpp +++ b/src/rendering/hwrenderer/hw_precache.cpp @@ -38,7 +38,7 @@ #include "v_font.h" #include "texturemanager.h" #include "modelrenderer.h" -#include "hwrenderer/models/hw_models.h" +#include "hw_models.h" #include "d_main.h" EXTERN_CVAR(Bool, gl_precache) diff --git a/src/rendering/hwrenderer/data/hw_vertexbuilder.cpp b/src/rendering/hwrenderer/hw_vertexbuilder.cpp similarity index 100% rename from src/rendering/hwrenderer/data/hw_vertexbuilder.cpp rename to src/rendering/hwrenderer/hw_vertexbuilder.cpp diff --git a/src/rendering/hwrenderer/data/hw_vertexbuilder.h b/src/rendering/hwrenderer/hw_vertexbuilder.h similarity index 100% rename from src/rendering/hwrenderer/data/hw_vertexbuilder.h rename to src/rendering/hwrenderer/hw_vertexbuilder.h diff --git a/src/rendering/hwrenderer/scene/hw_bsp.cpp b/src/rendering/hwrenderer/scene/hw_bsp.cpp index a2b79eecd..7006e0592 100644 --- a/src/rendering/hwrenderer/scene/hw_bsp.cpp +++ b/src/rendering/hwrenderer/scene/hw_bsp.cpp @@ -41,7 +41,7 @@ #include "hwrenderer/scene/hw_portal.h" #include "hw_clock.h" #include "flatvertices.h" -#include "hwrenderer/data/hw_vertexbuilder.h" +#include "hw_vertexbuilder.h" #ifdef ARCH_IA32 #include diff --git a/src/rendering/hwrenderer/scene/hw_decal.cpp b/src/rendering/hwrenderer/scene/hw_decal.cpp index 6dae20c56..88c78ceda 100644 --- a/src/rendering/hwrenderer/scene/hw_decal.cpp +++ b/src/rendering/hwrenderer/scene/hw_decal.cpp @@ -33,7 +33,7 @@ #include "hw_cvars.h" #include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_drawinfo.h" -#include "hwrenderer/utility/hw_lighting.h" +#include "hw_lighting.h" #include "hw_clock.h" #include "flatvertices.h" #include "hw_renderstate.h" diff --git a/src/rendering/hwrenderer/scene/hw_flats.cpp b/src/rendering/hwrenderer/scene/hw_flats.cpp index dfc73b55c..77ad93649 100644 --- a/src/rendering/hwrenderer/scene/hw_flats.cpp +++ b/src/rendering/hwrenderer/scene/hw_flats.cpp @@ -39,7 +39,7 @@ #include "hw_dynlightdata.h" #include "hw_cvars.h" #include "hw_clock.h" -#include "hwrenderer/utility/hw_lighting.h" +#include "hw_lighting.h" #include "hw_material.h" #include "hwrenderer/scene/hw_drawinfo.h" #include "flatvertices.h" diff --git a/src/rendering/hwrenderer/utility/hw_lighting.cpp b/src/rendering/hwrenderer/scene/hw_lighting.cpp similarity index 100% rename from src/rendering/hwrenderer/utility/hw_lighting.cpp rename to src/rendering/hwrenderer/scene/hw_lighting.cpp diff --git a/src/rendering/hwrenderer/utility/hw_lighting.h b/src/rendering/hwrenderer/scene/hw_lighting.h similarity index 100% rename from src/rendering/hwrenderer/utility/hw_lighting.h rename to src/rendering/hwrenderer/scene/hw_lighting.h diff --git a/src/rendering/hwrenderer/scene/hw_portal.cpp b/src/rendering/hwrenderer/scene/hw_portal.cpp index 711e81108..76e49d6d6 100644 --- a/src/rendering/hwrenderer/scene/hw_portal.cpp +++ b/src/rendering/hwrenderer/scene/hw_portal.cpp @@ -35,7 +35,7 @@ #include "hw_renderstate.h" #include "flatvertices.h" #include "hw_clock.h" -#include "hwrenderer/utility/hw_lighting.h" +#include "hw_lighting.h" #include "texturemanager.h" EXTERN_CVAR(Int, r_mirror_recursions) diff --git a/src/rendering/hwrenderer/scene/hw_renderstate.cpp b/src/rendering/hwrenderer/scene/hw_setcolor.cpp similarity index 99% rename from src/rendering/hwrenderer/scene/hw_renderstate.cpp rename to src/rendering/hwrenderer/scene/hw_setcolor.cpp index b0d892b61..a81db3a1c 100644 --- a/src/rendering/hwrenderer/scene/hw_renderstate.cpp +++ b/src/rendering/hwrenderer/scene/hw_setcolor.cpp @@ -29,7 +29,7 @@ #include "hw_renderstate.h" #include "hw_drawstructs.h" #include "hw_portal.h" -#include "hwrenderer/utility/hw_lighting.h" +#include "hw_lighting.h" #include "hw_cvars.h" diff --git a/src/rendering/hwrenderer/scene/hw_sky.cpp b/src/rendering/hwrenderer/scene/hw_sky.cpp index 5a0c4f139..5e4fc02ef 100644 --- a/src/rendering/hwrenderer/scene/hw_sky.cpp +++ b/src/rendering/hwrenderer/scene/hw_sky.cpp @@ -31,7 +31,7 @@ #include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_portal.h" -#include "hwrenderer/utility/hw_lighting.h" +#include "hw_lighting.h" #include "hw_material.h" CVAR(Bool,gl_noskyboxes, false, 0) diff --git a/src/rendering/hwrenderer/scene/hw_sprites.cpp b/src/rendering/hwrenderer/scene/hw_sprites.cpp index 5ee5470ef..3e77ea06d 100644 --- a/src/rendering/hwrenderer/scene/hw_sprites.cpp +++ b/src/rendering/hwrenderer/scene/hw_sprites.cpp @@ -44,7 +44,7 @@ #include "texturemanager.h" #include "basics.h" -#include "hwrenderer/models/hw_models.h" +#include "hw_models.h" #include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_fakeflat.h" @@ -52,7 +52,7 @@ #include "flatvertices.h" #include "hw_cvars.h" #include "hw_clock.h" -#include "hwrenderer/utility/hw_lighting.h" +#include "hw_lighting.h" #include "hw_material.h" #include "hw_dynlightdata.h" #include "hw_lightbuffer.h" diff --git a/src/rendering/hwrenderer/scene/hw_walls.cpp b/src/rendering/hwrenderer/scene/hw_walls.cpp index 93de62a88..4a2d0ab92 100644 --- a/src/rendering/hwrenderer/scene/hw_walls.cpp +++ b/src/rendering/hwrenderer/scene/hw_walls.cpp @@ -36,7 +36,7 @@ #include "hw_material.h" #include "hw_cvars.h" #include "hw_clock.h" -#include "hwrenderer/utility/hw_lighting.h" +#include "hw_lighting.h" #include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_portal.h" diff --git a/src/rendering/hwrenderer/scene/hw_weapon.cpp b/src/rendering/hwrenderer/scene/hw_weapon.cpp index 49e4728a4..99702923b 100644 --- a/src/rendering/hwrenderer/scene/hw_weapon.cpp +++ b/src/rendering/hwrenderer/scene/hw_weapon.cpp @@ -36,10 +36,10 @@ #include "hw_fakeflat.h" #include "texturemanager.h" -#include "hwrenderer/models/hw_models.h" +#include "hw_models.h" #include "hw_dynlightdata.h" #include "hw_material.h" -#include "hwrenderer/utility/hw_lighting.h" +#include "hw_lighting.h" #include "hw_cvars.h" #include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawstructs.h" diff --git a/src/rendering/polyrenderer/backend/poly_framebuffer.cpp b/src/rendering/polyrenderer/backend/poly_framebuffer.cpp index d059db321..4d41fb0da 100644 --- a/src/rendering/polyrenderer/backend/poly_framebuffer.cpp +++ b/src/rendering/polyrenderer/backend/poly_framebuffer.cpp @@ -33,7 +33,7 @@ #include "hw_clock.h" #include "hw_vrmodes.h" #include "hw_cvars.h" -#include "hwrenderer/models/hw_models.h" +#include "hw_models.h" #include "hw_skydome.h" #include "hwrenderer/scene/hw_fakeflat.h" #include "hwrenderer/scene/hw_drawinfo.h" diff --git a/src/rendering/vulkan/system/vk_framebuffer.cpp b/src/rendering/vulkan/system/vk_framebuffer.cpp index 7eca202c7..b7117175f 100644 --- a/src/rendering/vulkan/system/vk_framebuffer.cpp +++ b/src/rendering/vulkan/system/vk_framebuffer.cpp @@ -36,7 +36,7 @@ #include "hw_clock.h" #include "hw_vrmodes.h" #include "hw_cvars.h" -#include "hwrenderer/models/hw_models.h" +#include "hw_models.h" #include "hw_skydome.h" #include "hwrenderer/scene/hw_fakeflat.h" #include "hwrenderer/scene/hw_drawinfo.h"