mirror of https://github.com/ZDoom/qzdoom.git
HUD models now render properly
- IQM HUD Models will now render properly
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@ -97,6 +97,7 @@ void FHWModelRenderer::BeginDrawHUDModel(FRenderStyle style, const VSMatrix &obj
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void FHWModelRenderer::EndDrawHUDModel(FRenderStyle style)
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{
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state.SetBoneIndexBase(-1);
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state.EnableModelMatrix(false);
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state.SetDepthFunc(DF_Less);
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