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- add missing newline to PrintMiscActorInfo
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1 changed files with 2 additions and 2 deletions
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@ -1,4 +1,4 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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// Copyright 1993-1996 id Software
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// Copyright 1994-1996 Raven Software
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@ -7418,6 +7418,6 @@ void PrintMiscActorInfo(AActor *query)
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Printf("Target: %s\n", query->target ? query->target->GetClass()->TypeName.GetChars() : "-");
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Printf("Last enemy: %s\n", query->lastenemy ? query->lastenemy->GetClass()->TypeName.GetChars() : "-");
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auto sn = FState::StaticGetStateName(query->state);
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Printf("State:%s, Tics: %d", sn.GetChars(), query->tics);
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Printf("State:%s, Tics: %d\n", sn.GetChars(), query->tics);
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}
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}
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