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- added core lump checks for ZScript.
- load internal shaders only from file 0. This does not contain aborts, like most of the other checks,but it will now refuse to load any core shader file from anything but gzdoom.pk3.
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517733a04e
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5a4a5a17db
3 changed files with 13 additions and 4 deletions
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@ -60,15 +60,15 @@ bool FShader::Load(const char * name, const char * vert_prog_lump, const char *
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static char buffer[10000];
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FString error;
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int i_lump = Wads.CheckNumForFullName("shaders/glsl/shaderdefs.i");
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int i_lump = Wads.CheckNumForFullName("shaders/glsl/shaderdefs.i", 0);
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if (i_lump == -1) I_Error("Unable to load 'shaders/glsl/shaderdefs.i'");
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FMemLump i_data = Wads.ReadLump(i_lump);
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int vp_lump = Wads.CheckNumForFullName(vert_prog_lump);
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int vp_lump = Wads.CheckNumForFullName(vert_prog_lump, 0);
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if (vp_lump == -1) I_Error("Unable to load '%s'", vert_prog_lump);
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FMemLump vp_data = Wads.ReadLump(vp_lump);
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int fp_lump = Wads.CheckNumForFullName(frag_prog_lump);
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int fp_lump = Wads.CheckNumForFullName(frag_prog_lump, 0);
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if (fp_lump == -1) I_Error("Unable to load '%s'", frag_prog_lump);
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FMemLump fp_data = Wads.ReadLump(fp_lump);
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@ -89,7 +89,7 @@ void FShaderProgram::CreateShader(ShaderType type)
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void FShaderProgram::Compile(ShaderType type, const char *lumpName, const char *defines, int maxGlslVersion)
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{
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int lump = Wads.CheckNumForFullName(lumpName);
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int lump = Wads.CheckNumForFullName(lumpName, 0);
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if (lump == -1) I_FatalError("Unable to load '%s'", lumpName);
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FString code = Wads.ReadLump(lump).GetString().GetChars();
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Compile(type, lumpName, code, defines, maxGlslVersion);
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@ -316,6 +316,8 @@ static void DoParse(int lumpnum)
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FScanner sc;
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void *parser;
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ZCCToken value;
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auto baselump = lumpnum;
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auto fileno = Wads.GetLumpFile(lumpnum);
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parser = ZCCParseAlloc(malloc);
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ZCCParseState state;
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@ -344,6 +346,13 @@ static void DoParse(int lumpnum)
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}
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else
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{
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auto fileno2 = Wads.GetLumpFile(lumpnum);
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if (fileno == 0 && fileno2 != 0)
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{
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I_FatalError("File %s is overriding core lump %s.",
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Wads.GetWadFullName(Wads.GetLumpFile(baselump)), Includes[i].GetChars());
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}
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ParseSingleFile(nullptr, lumpnum, parser, state);
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}
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}
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