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- Change the search paths for auto folders
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05827ffcda
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1 changed files with 7 additions and 6 deletions
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@ -780,12 +780,13 @@ struct AutoTextureSearchPath
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static AutoTextureSearchPath autosearchpaths[] =
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{
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{ "brightmaps/auto/", offsetof(FTexture::MiscGLInfo, Brightmap) },
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{ "normalmaps/auto/", offsetof(FTexture::MiscGLInfo, Normal) },
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{ "specular/auto/", offsetof(FTexture::MiscGLInfo, Specular) },
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{ "metallic/auto/", offsetof(FTexture::MiscGLInfo, Metallic) },
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{ "roughness/auto/", offsetof(FTexture::MiscGLInfo, Roughness) },
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{ "ao/auto/", offsetof(FTexture::MiscGLInfo, AmbientOcclusion) }
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{ "brightmaps/auto/", offsetof(FTexture::MiscGLInfo, Brightmap) }, // For backwards compatibility
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{ "materials/brightmaps/auto/", offsetof(FTexture::MiscGLInfo, Brightmap) },
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{ "materials/normalmaps/auto/", offsetof(FTexture::MiscGLInfo, Normal) },
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{ "materials/specular/auto/", offsetof(FTexture::MiscGLInfo, Specular) },
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{ "materials/metallic/auto/", offsetof(FTexture::MiscGLInfo, Metallic) },
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{ "materials/roughness/auto/", offsetof(FTexture::MiscGLInfo, Roughness) },
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{ "materials/ao/auto/", offsetof(FTexture::MiscGLInfo, AmbientOcclusion) }
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};
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void AddAutoMaterials()
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