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- Fixed: Unmorphing while invulnerable was blocked.
SVN r1855 (trunk)
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2 changed files with 8 additions and 4 deletions
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@ -1,4 +1,7 @@
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September 17, 2009 (Changes by Graf Zahl)
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- Fixed: Unmorphing while invulnerable was blocked.
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- Various cleanup changes.
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- fixed Dog's class name in DEHSUPP.
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- Renamed plane flags from SECF_* to PLANEF_*.
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- Changed Heretic's plat raise type to use a flag to block further sector movement
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instead of keeping the dead thinker around to block the sector.
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@ -192,10 +192,11 @@ bool P_UndoPlayerMorph (player_t *activator, player_t *player, bool force)
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return false;
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}
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if ((pmo->flags2 & MF2_INVULNERABLE) && ((player != activator) || (!(player->MorphStyle & MORPH_WHENINVULNERABLE))))
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{ // Immune when invulnerable unless this is something we initiated.
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// If the WORLD is the initiator, the same player should be given
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// as the activator; WORLD initiated actions should always succeed.
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if ((pmo->flags2 & MF2_INVULNERABLE) // If the player is invulnerable
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&& ((player != activator) // and either did not decide to unmorph,
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|| (!((player->MorphStyle & MORPH_WHENINVULNERABLE) // or the morph style does not allow it
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&& (player->MorphStyle != MORPH_OLDEFFECTS))))) // (but standard morph styles always allow it),
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{ // Then the player is immune to the unmorph.
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return false;
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}
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