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- remove debug statement
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@ -658,7 +658,6 @@ void PolySWInputAssembly::Load(PolyTriangleThreadData *thread, const void *verti
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bool PolyTriangleThreadData::IsDegenerate(const ShadedTriVertex *const* vert)
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bool PolyTriangleThreadData::IsDegenerate(const ShadedTriVertex *const* vert)
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{
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{
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return false;
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// A degenerate triangle has a zero cross product for two of its sides.
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// A degenerate triangle has a zero cross product for two of its sides.
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float ax = vert[1]->gl_Position.X - vert[0]->gl_Position.X;
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float ax = vert[1]->gl_Position.X - vert[0]->gl_Position.X;
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float ay = vert[1]->gl_Position.Y - vert[0]->gl_Position.Y;
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float ay = vert[1]->gl_Position.Y - vert[0]->gl_Position.Y;
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