mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-03-17 00:11:05 +00:00
Revert "Merge ../gzdoom"
This reverts commitee7ea6b9a2
, reversing changes made toc04b50c41f
.
This commit is contained in:
parent
277ad1e6ed
commit
556974441e
1 changed files with 1 additions and 23 deletions
|
@ -38,8 +38,6 @@
|
|||
#include <stdint.h>
|
||||
#include "i_time.h"
|
||||
#include "doomdef.h"
|
||||
#include "c_cvars.h"
|
||||
#include "doomstat.h"
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -51,30 +49,10 @@ static uint64_t FirstFrameStartTime;
|
|||
static uint64_t CurrentFrameStartTime;
|
||||
static uint64_t FreezeTime;
|
||||
|
||||
static double TimeScale = 1.0;
|
||||
|
||||
CUSTOM_CVAR(Float, i_timescale, 1.0f, CVAR_NOINITCALL)
|
||||
{
|
||||
if (netgame && self != 1.0f)
|
||||
{
|
||||
Printf("Time scale cannot be changed in net games.\n");
|
||||
self = 1.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
I_FreezeTime(true);
|
||||
float clampValue = (self < 0.05) ? 0.05 : self;
|
||||
if (self != clampValue)
|
||||
self = clampValue;
|
||||
TimeScale = self;
|
||||
I_FreezeTime(false);
|
||||
}
|
||||
}
|
||||
|
||||
static uint64_t GetClockTimeNS()
|
||||
{
|
||||
using namespace std::chrono;
|
||||
return (uint64_t)duration_cast<nanoseconds>(steady_clock::now().time_since_epoch()).count() * TimeScale;
|
||||
return (uint64_t)duration_cast<nanoseconds>(steady_clock::now().time_since_epoch()).count();
|
||||
}
|
||||
|
||||
static uint64_t MSToNS(unsigned int ms)
|
||||
|
|
Loading…
Reference in a new issue