diff --git a/src/swrenderer/r_swcanvas.cpp b/src/swrenderer/r_swcanvas.cpp index 0448db1ab..3016ae8bb 100644 --- a/src/swrenderer/r_swcanvas.cpp +++ b/src/swrenderer/r_swcanvas.cpp @@ -105,7 +105,8 @@ void SWCanvas::DrawTexture(DCanvas *canvas, FTexture *img, DrawParms &parms) drawerargs.SetTranslationMap(translation); drawerargs.SetLight(basecolormap, 0.0f, shade); - bool visible = drawerargs.SetStyle(viewport, parms.style, parms.Alpha, -1, parms.fillcolor, basecolormap); + uint32_t myfillcolor = (RGB256k.All[((parms.fillcolor & 0xfc0000) >> 6) | ((parms.fillcolor & 0xfc00) >> 4) | ((parms.fillcolor & 0xfc) >> 2)]) << 24; + bool visible = drawerargs.SetStyle(viewport, parms.style, parms.Alpha, -1, myfillcolor, basecolormap); double x0 = parms.x - parms.left * parms.destwidth / parms.texwidth; double y0 = parms.y - parms.top * parms.destheight / parms.texheight;