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- add vm_jit cvar to control JIT compilation
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369dcfd57f
commit
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1 changed files with 18 additions and 5 deletions
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@ -41,6 +41,14 @@
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#include "vmintern.h"
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#include "vmintern.h"
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#include "types.h"
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#include "types.h"
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#include "jit.h"
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#include "jit.h"
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#include "c_cvars.h"
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#include "version.h"
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CUSTOM_CVAR(Bool, vm_jit, true, CVAR_NOINITCALL)
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{
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Printf("You must restart " GAMENAME " for this change to take effect.\n");
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Printf("This cvar is currently not saved. You must specify it on the command line.");
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}
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cycle_t VMCycles[10];
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cycle_t VMCycles[10];
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int VMCalls[10];
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int VMCalls[10];
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@ -51,7 +59,6 @@ IMPLEMENT_CLASS(VMException, false, false)
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TArray<VMFunction *> VMFunction::AllFunctions;
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TArray<VMFunction *> VMFunction::AllFunctions;
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VMScriptFunction::VMScriptFunction(FName name)
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VMScriptFunction::VMScriptFunction(FName name)
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{
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{
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Name = name;
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Name = name;
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@ -210,10 +217,16 @@ int VMScriptFunction::PCToLine(const VMOP *pc)
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int VMScriptFunction::FirstScriptCall(VMFunction *func, VMValue *params, int numparams, VMReturn *ret, int numret)
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int VMScriptFunction::FirstScriptCall(VMFunction *func, VMValue *params, int numparams, VMReturn *ret, int numret)
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{
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{
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VMScriptFunction *sfunc = static_cast<VMScriptFunction*>(func);
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if (vm_jit)
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sfunc->ScriptCall = JitCompile(sfunc);
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{
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if (!sfunc->ScriptCall)
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func->ScriptCall = JitCompile(static_cast<VMScriptFunction*>(func));
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sfunc->ScriptCall = VMExec;
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if (!func->ScriptCall)
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func->ScriptCall = VMExec;
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}
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else
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{
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func->ScriptCall = VMExec;
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}
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return func->ScriptCall(func, params, numparams, ret, numret);
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return func->ScriptCall(func, params, numparams, ret, numret);
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}
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}
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