From 52995f8fc2973e1bd1fdd3361b920d7eb2695439 Mon Sep 17 00:00:00 2001 From: Edoardo Prezioso Date: Wed, 4 May 2016 20:33:17 +0200 Subject: [PATCH] - Fixed missing sector light clamp in DFlicker. For some reason, this code didn't care about the sector light limits. Found by code inspection. --- src/p_lights.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/p_lights.cpp b/src/p_lights.cpp index 10bf9edf4..90d1da869 100644 --- a/src/p_lights.cpp +++ b/src/p_lights.cpp @@ -301,9 +301,9 @@ void DFlicker::Tick () DFlicker::DFlicker (sector_t *sector, int upper, int lower) : DLighting (sector) { - m_MaxLight = upper; - m_MinLight = lower; - sector->lightlevel = upper; + m_MaxLight = sector_t::ClampLight(upper); + m_MinLight = sector_t::ClampLight(lower); + sector->lightlevel = m_MaxLight; m_Count = (pr_flicker()&64)+1; }