diff --git a/src/d_main.cpp b/src/d_main.cpp index 072ee03d0..26095d93a 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -1225,12 +1225,17 @@ void D_DoAdvanceDemo (void) static int pagecount; const char *pagename = NULL; + advancedemo = false; + + if (gameaction != ga_nothing) + { + return; + } + V_SetBlend (0,0,0,0); players[consoleplayer].playerstate = PST_LIVE; // not reborn - advancedemo = false; usergame = false; // no save / end game here paused = 0; - gameaction = ga_nothing; // [RH] If you want something more dynamic for your title, create a map // and name it TITLEMAP. That map will be loaded and used as the title.