diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 7a1263930..57fdbebba 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,3 +1,6 @@ +January 1, 2010 (Changes by Graf Zahl) +- Fixed: Heretic's Weredragon (Beast) should not have a melee state. + December 31, 2009 (Changes by Graf Zahl) - fixed: FastProjectile was missing all sky checks when the projectile's move was blocked. diff --git a/wadsrc/static/actors/heretic/beast.txt b/wadsrc/static/actors/heretic/beast.txt index c89e6a02c..7f54c3442 100644 --- a/wadsrc/static/actors/heretic/beast.txt +++ b/wadsrc/static/actors/heretic/beast.txt @@ -28,7 +28,6 @@ ACTOR Beast 70 See: BEAS ABCDEF 3 A_Chase Loop - Melee: Missile: BEAS H 10 A_FaceTarget BEAS I 10 A_CustomComboAttack("BeastBall", 32, random[BeastAttack](1,8)*3, "beast/attack")