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- fixed: The deprecation checks in the compiler backend were wrong.
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1 changed files with 2 additions and 3 deletions
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@ -6063,10 +6063,9 @@ FxExpression *FxIdentifier::ResolveMember(FCompileContext &ctx, PStruct *classct
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object = nullptr;
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return nullptr;
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}
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if ((vsym->Flags & VARF_Deprecated) && sym->mVersion >= ctx.Version)
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if ((vsym->Flags & VARF_Deprecated) && sym->mVersion <= ctx.Version)
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{
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ScriptPosition.Message(MSG_WARNING, "Accessing deprecated member variable %s - deprecated since %d.%d.%d", sym->SymbolName.GetChars(), vsym->mVersion.major, vsym->mVersion.minor, vsym->mVersion.revision);
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ScriptPosition.Message(MSG_WARNING, "Accessing deprecated member variable %s", vsym->SymbolName.GetChars());
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}
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// We have 4 cases to consider here:
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@ -8513,7 +8512,7 @@ bool FxVMFunctionCall::CheckAccessibility(const VersionInfo &ver)
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ScriptPosition.Message(MSG_ERROR, "%s not accessible to %s", Function->SymbolName.GetChars(), VersionString.GetChars());
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return false;
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}
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if ((Function->Variants[0].Flags & VARF_Deprecated) && Function->mVersion >= ver)
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if ((Function->Variants[0].Flags & VARF_Deprecated) && Function->mVersion <= ver)
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{
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ScriptPosition.Message(MSG_WARNING, "Accessing deprecated function %s - deprecated since %d.%d.%d", Function->SymbolName.GetChars(), Function->mVersion.major, Function->mVersion.minor, Function->mVersion.revision);
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}
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