Merge branch 'master' into Glew_Version_For_Real

This commit is contained in:
Christoph Oelckers 2014-07-14 16:51:41 +02:00
commit 4df25d951b
9 changed files with 41 additions and 18 deletions

View file

@ -228,6 +228,12 @@ endif( GME_FOUND AND NOT FORCE_INTERNAL_GME )
set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" )
if( NOT CMAKE_CROSSCOMPILING )
if( NOT CROSS_EXPORTS )
set( CROSS_EXPORTS "" )
endif( NOT CROSS_EXPORTS )
endif( NOT CMAKE_CROSSCOMPILING )
add_subdirectory( lzma )
add_subdirectory( tools )
add_subdirectory( dumb )

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@ -34,7 +34,7 @@ if( NOT MSVC AND NOT APPLE )
DEPENDS qnan )
set( GEN_FP_FILES arith.h gd_qnan.h )
set( GEN_FP_DEPS ${CMAKE_CURRENT_BINARY_DIR}/arith.h ${CMAKE_CURRENTY_BINARY_DIR}/gd_qnan.h )
set( GEN_FP_DEPS ${CMAKE_CURRENT_BINARY_DIR}/arith.h ${CMAKE_CURRENT_BINARY_DIR}/gd_qnan.h )
endif( NOT MSVC AND NOT APPLE )
add_library( gdtoa

View file

@ -643,12 +643,13 @@ else( WIN32 )
endif( APPLE )
endif( WIN32 )
if( NOT ASM_SOURCES )
set( ASM_SOURCES "" )
endif( NOT ASM_SOURCES )
if( NO_ASM )
add_definitions( -DNOASM )
else( NO_ASM )
if( NOT ASM_SOURCES )
set( ASM_SOURCES "" )
endif( NOT ASM_SOURCES )
if( X64 )
ADD_ASM_FILE( asm_x86_64 tmap3 )
else( X64 )

View file

@ -3530,9 +3530,18 @@ void FParser::SF_MapThingNumExist()
}
else
{
t_return.type = svt_int;
// Inventory items in the player's inventory have to be considered non-present.
if (SpawnedThings[intval]->IsKindOf(RUNTIME_CLASS(AInventory)) &&
barrier_cast<AInventory*>(SpawnedThings[intval])->Owner != NULL)
{
t_return.value.i = 0;
}
else
{
t_return.value.i = 1;
}
t_return.type = svt_int;
}
}
}
@ -3770,12 +3779,15 @@ void FParser::SF_ObjType()
mo = Script->trigger;
}
for(unsigned int i=0;i<countof(ActorTypes);i++) if (mo->GetClass() == ActorTypes[i])
if (mo != NULL)
{
for (unsigned int i = 0; i < countof(ActorTypes); i++) if (mo->GetClass() == ActorTypes[i])
{
t_return.type = svt_int;
t_return.value.i = i;
return;
}
}
t_return.type = svt_int;
t_return.value.i = -1;
}

View file

@ -21,6 +21,8 @@
#ifndef __HU_STUFF_H__
#define __HU_STUFF_H__
#include "doomtype.h"
struct event_t;
class player_t;
@ -52,7 +54,7 @@ int HU_GetRowColor(player_t *player, bool hightlight);
// Sorting routines
int comparepoints(const void *arg1, const void *arg2);
int compareteams(const void *arg1, const void *arg2);
int STACK_ARGS comparepoints(const void *arg1, const void *arg2);
int STACK_ARGS compareteams(const void *arg1, const void *arg2);
#endif

View file

@ -227,11 +227,11 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
if (param==0)
{
flags=FF_EXISTS|FF_RENDERALL|FF_SOLID|FF_INVERTSECTOR;
alpha = 255;
for (i=0;i<sec->linecount;i++)
{
line_t * l=sec->lines[i];
alpha=255;
if (l->special==Sector_SetContents && l->frontsector==sec)
{
alpha=clamp<int>(l->args[1], 0, 100);
@ -253,12 +253,10 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
l->frontsector->ColorMap =
GetSpecialLights (l->frontsector->ColorMap->Color,
(unsigned int)(vavoomcolors[l->args[0]]&VC_COLORMASK),
vavoomcolors[l->args[0]],
l->frontsector->ColorMap->Desaturate);
alpha = (int)((unsigned int)(vavoomcolors[l->args[0]]&VC_ALPHAMASK)>>24);
}
else alpha=(alpha*255)/100;
alpha=(alpha*255)/100;
break;
}
}

View file

@ -5105,7 +5105,7 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
while ((source = it.Next()) != NULL)
{
P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags);
P_LineAttack(source, angle, range, pitch, damage, damagetype, pufftype, fhflags);
}
}
}

View file

@ -314,6 +314,10 @@ void AActor::Serialize (FArchive &arc)
arc << PoisonDamageType << PoisonDamageTypeReceived;
}
arc << ConversationRoot << Conversation;
if (SaveVersion >= 4509)
{
arc << FriendPlayer;
}
{
FString tagstr;

View file

@ -76,7 +76,7 @@ const char *GetVersionString();
// Use 4500 as the base git save version, since it's higher than the
// SVN revision ever got.
#define SAVEVER 4508
#define SAVEVER 4509
#define SAVEVERSTRINGIFY2(x) #x
#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)