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Fixed compatibility issues on MAP25 of Eternal Doom
See http://forum.zdoom.org/viewtopic.php?f=2&t=49577
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1 changed files with 2 additions and 1 deletions
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@ -55,6 +55,8 @@ A80E7EE40E0D0C76A6FBD242BE29FE27 // map15
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{
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stairs
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maskedmidtex
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corpsegibs
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vileghosts
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}
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10E1E2B36302D31AC4AE68C84B5DC457 // Eternal Doom MAP28
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@ -125,7 +127,6 @@ BA530202AF0BA0C6CBAE6A0C7076FB72 // Requiem map04
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CBDFEFAC579A62DE8F1B48CA4A09D381 // gather2.wad map05 and darkside.wad map01
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C7A2FAFB0AFB2632C50AD625CDB50E51 // Reverie map18
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9E5724BC6135AA6F86EE54FD4D91F1E2 // Project X map14
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6DA6FCBA8089161BDEC6A1D3F6C8D60F // Eternal Doom map25
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01899825FFEAE016D39C02A7DA4B218F // Archie map01
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1D9F3AFDC2517C2E450491ED13896712 // Seej map01
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0AE745A3AB86D15FB2FB74489962C421 // 6pack2 map02
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