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https://github.com/ZDoom/qzdoom.git
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- a few more buffers converted.
This commit is contained in:
parent
6894912f44
commit
4d06c17a44
2 changed files with 7 additions and 13 deletions
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@ -150,9 +150,9 @@ void FConsoleBuffer::AddText(int printlevel, const char *text, FILE *logfile)
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void FConsoleBuffer::WriteLineToLog(FILE *LogFile, const char *outline)
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void FConsoleBuffer::WriteLineToLog(FILE *LogFile, const char *outline)
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{
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{
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// Strip out any color escape sequences before writing to the log file
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// Strip out any color escape sequences before writing to the log file
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char * copy = new char[strlen(outline)+1];
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TArray<char> copy(strlen(outline)+1);
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const char * srcp = outline;
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const char * srcp = outline;
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char * dstp = copy;
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char * dstp = copy.Data();
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while (*srcp != 0)
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while (*srcp != 0)
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{
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{
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@ -193,8 +193,7 @@ void FConsoleBuffer::WriteLineToLog(FILE *LogFile, const char *outline)
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}
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}
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*dstp=0;
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*dstp=0;
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fputs (copy, LogFile);
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fputs (copy.Data(), LogFile);
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delete [] copy;
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fflush (LogFile);
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fflush (LogFile);
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}
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}
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@ -32,29 +32,24 @@
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class FBurnTexture : public FTexture
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class FBurnTexture : public FTexture
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{
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{
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uint32_t *WorkBuffer;
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TArray<uint32_t> WorkBuffer;
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public:
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public:
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FBurnTexture(int w, int h)
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FBurnTexture(int w, int h)
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: WorkBuffer(w*h, true)
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{
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{
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Width = w;
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Width = w;
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Height = h;
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Height = h;
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WorkBuffer = new uint32_t[w * h];
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}
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~FBurnTexture()
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{
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delete [] WorkBuffer;
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}
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}
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf) override
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf) override
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{
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{
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bmp->CopyPixelDataRGB(x, y, (uint8_t*)WorkBuffer, Width, Height, 4, Width*4, rotate, CF_RGBA, inf);
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bmp->CopyPixelDataRGB(x, y, (uint8_t*)WorkBuffer.Data(), Width, Height, 4, Width*4, rotate, CF_RGBA, inf);
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return 0;
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return 0;
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}
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}
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uint32_t *GetBuffer()
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uint32_t *GetBuffer()
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{
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{
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return WorkBuffer;
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return WorkBuffer.Data();
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}
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}
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};
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};
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