diff --git a/CMakeLists.txt b/CMakeLists.txt index 0858ecab5..087535b69 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -19,16 +19,16 @@ function( add_pk3 PK3_NAME PK3_DIR ) set( PK3_TARGET "pk3" ) endif( ${PK3_TARGET} STREQUAL "zdoom_pk3" ) - if( NO_GENERATOR_EXPRESSIONS ) + if( NOT NO_GENERATOR_EXPRESSIONS ) add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR} COMMAND ${CMAKE_COMMAND} -E copy_if_different ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} $ DEPENDS zipdir ${PK3_DIR} ) - else( NO_GENERATOR_EXPRESSIONS ) + else( NOT NO_GENERATOR_EXPRESSIONS ) add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR} DEPENDS zipdir ${PK3_DIR} ) - endif( NO_GENERATOR_EXPRESSIONS ) + endif( NOT NO_GENERATOR_EXPRESSIONS ) add_custom_target( ${PK3_TARGET} ALL DEPENDS ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 4a05c8278..708e562c4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -511,29 +511,46 @@ if( FLUIDSYNTH_FOUND ) endif( FLUIDSYNTH_FOUND ) # Start defining source files for ZDoom - +set( PLAT_WIN32_SOURCES + win32/eaxedit.cpp + win32/fb_d3d9.cpp + win32/fb_d3d9_wipe.cpp + win32/fb_ddraw.cpp + win32/hardware.cpp + win32/helperthread.cpp + win32/i_cd.cpp + win32/i_crash.cpp + win32/i_input.cpp + win32/i_keyboard.cpp + win32/i_mouse.cpp + win32/i_dijoy.cpp + win32/i_rawps2.cpp + win32/i_xinput.cpp + win32/i_main.cpp + win32/i_movie.cpp + win32/i_system.cpp + win32/st_start.cpp + win32/win32video.cpp ) +set( PLAT_SDL_SOURCES + sdl/crashcatcher.c + sdl/hardware.cpp + sdl/i_cd.cpp + sdl/i_input.cpp + sdl/i_joystick.cpp + sdl/i_main.cpp + sdl/i_movie.cpp + sdl/i_system.cpp + sdl/sdlvideo.cpp + sdl/st_start.cpp ) +set( PLAT_MAC_SOURCES + sdl/SDLMain.m + sdl/iwadpicker_cocoa.mm + sdl/i_system_cocoa.mm ) if( WIN32 ) set( SYSTEM_SOURCES_DIR win32 ) - set( SYSTEM_SOURCES - win32/eaxedit.cpp - win32/fb_d3d9.cpp - win32/fb_d3d9_wipe.cpp - win32/fb_ddraw.cpp - win32/hardware.cpp - win32/helperthread.cpp - win32/i_cd.cpp - win32/i_crash.cpp - win32/i_input.cpp - win32/i_keyboard.cpp - win32/i_mouse.cpp - win32/i_dijoy.cpp - win32/i_rawps2.cpp - win32/i_xinput.cpp - win32/i_main.cpp - win32/i_movie.cpp - win32/i_system.cpp - win32/st_start.cpp - win32/win32video.cpp ) + set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ) + set( OTHER_SYSTEM_SOURCES ${PLAT_SDL_SOURCES} ${PLAT_MAC_SOURCES} ) + if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) # CMake is not set up to compile and link rc files with GCC. :( add_custom_command( OUTPUT zdoom-rc.o @@ -545,19 +562,12 @@ if( WIN32 ) endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) else( WIN32 ) set( SYSTEM_SOURCES_DIR sdl ) - set( SYSTEM_SOURCES - sdl/crashcatcher.c - sdl/hardware.cpp - sdl/i_cd.cpp - sdl/i_input.cpp - sdl/i_joystick.cpp - sdl/i_main.cpp - sdl/i_movie.cpp - sdl/i_system.cpp - sdl/sdlvideo.cpp - sdl/st_start.cpp ) + set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} ) if( APPLE ) - set( SYSTEM_SOURCES ${SYSTEM_SOURCES} sdl/SDLMain.m sdl/iwadpicker_cocoa.mm sdl/i_system_cocoa.mm ) + set( SYSTEM_SOURCES ${SYSTEM_SOURCES} ${PLAT_MAC_SOURCES} ) + set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ) + else( APPLE ) + set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_MAC_SOURCES} ) endif( APPLE ) endif( WIN32 ) @@ -627,8 +637,10 @@ file( GLOB HEADER_FILES intermission/*.h menu/*.h oplsynth/*.h + oplsynth/dosbox/*.h r_data/*.h resourcefiles/*.h + sdl/*.h sfmt/*.h sound/*.h textures/*.h @@ -637,8 +649,103 @@ file( GLOB HEADER_FILES *.h ) +# These files will be flagged as "headers" so that they appear in project files +# without being compiled. +set( NOT_COMPILED_SOURCE_FILES + ${OTHER_SYSTEM_SOURCES} + sc_man_scanner.h + sc_man_scanner.re + g_doom/a_arachnotron.cpp + g_doom/a_archvile.cpp + g_doom/a_bossbrain.cpp + g_doom/a_bruiser.cpp + g_doom/a_cacodemon.cpp + g_doom/a_cyberdemon.cpp + g_doom/a_demon.cpp + g_doom/a_doomimp.cpp + g_doom/a_doomweaps.cpp + g_doom/a_fatso.cpp + g_doom/a_keen.cpp + g_doom/a_lostsoul.cpp + g_doom/a_painelemental.cpp + g_doom/a_possessed.cpp + g_doom/a_revenant.cpp + g_doom/a_scriptedmarine.cpp + g_doom/a_spidermaster.cpp + g_heretic/a_chicken.cpp + g_heretic/a_dsparil.cpp + g_heretic/a_hereticartifacts.cpp + g_heretic/a_hereticimp.cpp + g_heretic/a_hereticweaps.cpp + g_heretic/a_ironlich.cpp + g_heretic/a_knight.cpp + g_heretic/a_wizard.cpp + g_hexen/a_bats.cpp + g_hexen/a_bishop.cpp + g_hexen/a_blastradius.cpp + g_hexen/a_boostarmor.cpp + g_hexen/a_centaur.cpp + g_hexen/a_clericflame.cpp + g_hexen/a_clericholy.cpp + g_hexen/a_clericmace.cpp + g_hexen/a_clericstaff.cpp + g_hexen/a_dragon.cpp + g_hexen/a_fighteraxe.cpp + g_hexen/a_fighterhammer.cpp + g_hexen/a_fighterplayer.cpp + g_hexen/a_fighterquietus.cpp + g_hexen/a_firedemon.cpp + g_hexen/a_flechette.cpp + g_hexen/a_fog.cpp + g_hexen/a_healingradius.cpp + g_hexen/a_heresiarch.cpp + g_hexen/a_hexenspecialdecs.cpp + g_hexen/a_iceguy.cpp + g_hexen/a_korax.cpp + g_hexen/a_magecone.cpp + g_hexen/a_magelightning.cpp + g_hexen/a_magestaff.cpp + g_hexen/a_pig.cpp + g_hexen/a_serpent.cpp + g_hexen/a_spike.cpp + g_hexen/a_summon.cpp + g_hexen/a_teleportother.cpp + g_hexen/a_wraith.cpp + g_strife/a_acolyte.cpp + g_strife/a_alienspectres.cpp + g_strife/a_coin.cpp + g_strife/a_crusader.cpp + g_strife/a_entityboss.cpp + g_strife/a_inquisitor.cpp + g_strife/a_oracle.cpp + g_strife/a_programmer.cpp + g_strife/a_reaver.cpp + g_strife/a_rebels.cpp + g_strife/a_sentinel.cpp + g_strife/a_stalker.cpp + g_strife/a_strifeitems.cpp + g_strife/a_strifeweapons.cpp + g_strife/a_templar.cpp + g_strife/a_thingstoblowup.cpp + g_shared/sbarinfo_commands.cpp + xlat/xlat_parser.y + xlat_parser.c + xlat_parser.h + + # We could have the ASM macro add these files, but it wouldn't add all + # platforms. + asm_ia32/a.asm + asm_ia32/misc.asm + asm_ia32/tmap.asm + asm_ia32/tmap2.asm + asm_ia32/tmap3.asm + asm_x86_64/tmap3.asm + asm_x86_64/tmap3.s +) + add_executable( zdoom WIN32 ${HEADER_FILES} + ${NOT_COMPILED_SOURCE_FILES} autostart.cpp ${ASM_SOURCES} ${SYSTEM_SOURCES} @@ -948,6 +1055,7 @@ add_executable( zdoom WIN32 set_source_files_properties( xlat/parse_xlat.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c" ) set_source_files_properties( sc_man.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h" ) +set_source_files_properties( ${NOT_COMPILED_SOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE ) if(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS") # [BL] Solaris requires these to be explicitly linked. @@ -1005,9 +1113,11 @@ if( MSVC ) ) endif( MSVC ) +source_group("Assembly Files\\ia32" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_ia32/.+") +source_group("Assembly Files\\x86_64" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_x86_64/.+") source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+") source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/oplsynth/.+") -source_group("Audio Files\\OPL Synth\\DOSBox" FILES oplsynth/dosbox/opl.h oplsynth/dosbox/opl.cpp) +source_group("Audio Files\\OPL Synth\\DOSBox" FILES oplsynth/dosbox/opl.cpp oplsynth/dosbox/opl.h) source_group("Audio Files\\Timidity\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.h$") source_group("Audio Files\\Timidity\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.cpp$") source_group("Decorate++" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/thingdef/.+") @@ -1026,8 +1136,10 @@ source_group("Render Data\\Resource Sources" REGULAR_EXPRESSION "^${CMAKE_CURREN source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+") source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h) source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+") +source_group("SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sdl/.+") source_group("SFML" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+") source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+") source_group("Versioning" FILES version.h win32/zdoom.rc) source_group("Win32 Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/win32/.+") -source_group("Xlat" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/xlat/.+") +source_group("Xlat" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/xlat/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h) +source_group("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h sc_man_scanner.re)