diff --git a/src/common/textures/gametexture.cpp b/src/common/textures/gametexture.cpp index 345f87c88..c5979a7a9 100644 --- a/src/common/textures/gametexture.cpp +++ b/src/common/textures/gametexture.cpp @@ -325,16 +325,6 @@ void FGameTexture::SetupSpriteData() // //=========================================================================== -CUSTOM_CVAR(Bool, r_trimspriteborders, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) -{ - for (int i = 0; i < TexMan.NumTextures(); i++) - { - auto tex = TexMan.GetGameTexture(FSetTextureID(i)); - if (tex->GetUseType() == ETextureType::Sprite) - tex->SetupSpriteData(); - } -} - void FGameTexture::SetSpriteRect() { @@ -372,7 +362,7 @@ void FGameTexture::SetSpriteRect() spi.mSpriteRect.width = (float)spi.spriteWidth / fxScale; spi.mSpriteRect.height = (float)spi.spriteHeight / fyScale; - if (spi.mTrimResult > 0 && r_trimspriteborders) + if (spi.mTrimResult > 0) { spi.mSpriteRect.left += (float)spi.trim[0] / fxScale; spi.mSpriteRect.top += (float)spi.trim[1] / fyScale;