- reactivated saving of sounds by name, not by index.

This commit is contained in:
Christoph Oelckers 2020-04-13 10:32:15 +02:00
parent d29c6a55eb
commit 4b5c74f856

View file

@ -26,7 +26,9 @@ public:
FLevelLocals* Level;
FDoomSerializer(FLevelLocals *l) : Level(l)
{}
{
SetUniqueSoundNames();
}
FSerializer &Sprite(const char *key, int32_t &spritenum, int32_t *def) override;
FSerializer& StatePointer(const char* key, void* ptraddr, bool *res) override;