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- added dpJudas's drawer fix for the upscaled fuzz drawing
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@ -195,7 +195,7 @@ namespace swrenderer
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{
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if (r_fuzzscale)
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{
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int next_random = 0;
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static int next_random = 0;
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fuzzpos = (fuzzpos + fuzz_random_x_offset[next_random] * FUZZTABLE / 100) % FUZZTABLE;
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