mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 04:51:19 +00:00
- fixed positioning of "no files" message on load game screen.
This commit is contained in:
parent
099ddea0e1
commit
478eef5628
1 changed files with 3 additions and 3 deletions
|
@ -190,9 +190,9 @@ class LoadSaveMenu : ListMenu
|
|||
if (manager.SavegameCount() > 0)
|
||||
{
|
||||
String text = (Selected == -1 || !manager.GetSavegame(Selected).bOldVersion)? Stringtable.Localize("$MNU_NOPICTURE") : Stringtable.Localize("$MNU_DIFFVERSION");
|
||||
int textlen = SmallFont.StringWidth(text) * CleanXfac;
|
||||
int textlen = NewSmallFont.StringWidth(text) * CleanXfac;
|
||||
|
||||
screen.DrawText (SmallFont, Font.CR_GOLD, savepicLeft+(savepicWidth-textlen)/2,
|
||||
screen.DrawText (NewSmallFont, Font.CR_GOLD, savepicLeft+(savepicWidth-textlen)/2,
|
||||
savepicTop+(savepicHeight-rowHeight)/2, text, DTA_CleanNoMove, true);
|
||||
}
|
||||
}
|
||||
|
@ -216,7 +216,7 @@ class LoadSaveMenu : ListMenu
|
|||
if (manager.SavegameCount() == 0)
|
||||
{
|
||||
String text = Stringtable.Localize("$MNU_NOFILES");
|
||||
int textlen = SmallFont.StringWidth(text) * CleanXfac;
|
||||
int textlen = NewConsoleFont.StringWidth(text) * FontScale;
|
||||
|
||||
screen.DrawText (NewConsoleFont, Font.CR_GOLD, (listboxLeft+(listboxWidth-textlen)/2) / FontScale, (listboxTop+(listboxHeight-rowHeight)/2) / FontScale, text,
|
||||
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale, DTA_KeepRatio, true);
|
||||
|
|
Loading…
Reference in a new issue