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Fixed compilation issues with isnan()
Need to do it in pure C++ way to avoid C99 macro at all costs Tested with CI targets, on Debian Jessie using GCC 4.9 and on Ubuntu 16.04 using GCC 5.4
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6816902a09
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1 changed files with 2 additions and 8 deletions
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@ -13,6 +13,7 @@
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#include <stdlib.h>
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#include <stddef.h>
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#include <cmath>
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#include "doomdef.h"
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#include "doomstat.h"
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@ -42,13 +43,6 @@
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#include "swrenderer/r_renderthread.h"
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#include "swrenderer/r_memory.h"
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#ifndef isnan
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// Fallback to C++ function if C99 isnan() macro is not undefined
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// Most likely it was undefined in C++ library header to avoid conflicts with own function
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#include <cmath>
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using std::isnan;
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#endif // !isnan
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namespace swrenderer
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{
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WallSampler::WallSampler(RenderViewport *viewport, int y1, double texturemid, float swal, double yrepeat, fixed_t xoffset, double xmagnitude, FTexture *texture)
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@ -106,7 +100,7 @@ namespace swrenderer
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v = v - floor(v);
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double v_step = uv_stepd / texture->GetHeight();
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if (isnan(v) || isnan(v_step)) // this should never happen, but it apparently does..
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if (std::isnan(v) || std::isnan(v_step)) // this should never happen, but it apparently does..
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{
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uv_stepd = 0.0;
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v = 0.0;
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