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Fixed floor crushers in Strife.
SVN r3302 (trunk)
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parent
b5cd69fe4c
commit
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1 changed files with 4 additions and 4 deletions
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@ -113,7 +113,7 @@ RetailOnly = 121
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52 = WALK|REP, ACS_ExecuteAlways (0, 0, 52, tag)
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53 = WALK, Plat_PerpetualRaiseLip (tag, P_SLOW, PLATWAIT, 0)
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54 = WALK, Plat_Stop (tag)
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56 = WALK, Floor_RaiseAndCrush (tag, F_SLOW, 10)
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56 = WALK, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2)
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57 = WALK, Ceiling_CrushStop (tag)
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58 = WALK, Floor_RaiseByValue (tag, F_SLOW, 64)
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59 = WALK, Floor_RaiseByValueTxTy (tag, F_SLOW, 24)
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@ -164,7 +164,7 @@ RetailOnly = 121
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91 = WALK|REP, Floor_RaiseToLowestCeiling (tag, F_SLOW)
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92 = WALK|REP, Floor_RaiseByValue (tag, F_SLOW, 64)
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93 = WALK|REP, Floor_RaiseByValueTxTy (tag, F_SLOW, 24)
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94 = WALK|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10)
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94 = WALK|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2)
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95 = WALK|REP, Plat_RaiseAndStayTx0 (tag, P_SLOW/2)
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96 = WALK|REP, Floor_RaiseByTexture (tag, F_SLOW)
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97 = WALK|REP|MONST, Teleport (0, tag)
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@ -247,7 +247,7 @@ RetailOnly = 121
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49 = USE, Ceiling_CrushAndRaiseA (tag, C_SLOW, C_SLOW, 10)
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50 = USE, Door_Close (tag, D_SLOW)
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51 = USE, Teleport_EndGame (0)
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55 = USE, Floor_RaiseAndCrush (tag, F_SLOW, 10)
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55 = USE, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2)
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101 = USE, Floor_RaiseToLowestCeiling (tag, F_SLOW)
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102 = USE, Floor_LowerToHighest (tag, F_SLOW, 128)
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103 = USE, Door_Open (tag, D_SLOW)
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@ -289,7 +289,7 @@ RetailOnly = 121
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64 = USE|REP, Floor_RaiseToLowestCeiling (tag, F_SLOW)
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66 = USE|REP, Plat_UpByValueStayTx (tag, P_SLOW/2, 3)
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67 = USE|REP, Plat_UpByValueStayTx (tag, P_SLOW/2, 4)
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65 = USE|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10)
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65 = USE|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2)
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68 = USE|REP, Plat_RaiseAndStayTx0 (tag, P_SLOW/2)
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69 = USE|REP, Floor_RaiseToNearest (tag, F_SLOW)
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70 = USE|REP, Floor_LowerToHighest (tag, F_FAST, 128)
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