diff --git a/src/swrenderer/scene/r_opaque_pass.cpp b/src/swrenderer/scene/r_opaque_pass.cpp index bebb9580f..7d6d6b461 100644 --- a/src/swrenderer/scene/r_opaque_pass.cpp +++ b/src/swrenderer/scene/r_opaque_pass.cpp @@ -72,20 +72,6 @@ EXTERN_CVAR(Bool, r_fullbrightignoresectorcolor); EXTERN_CVAR(Bool, r_drawvoxels); -namespace { double sprite_distance_cull = 1e16; } - -CUSTOM_CVAR(Float, r_sprite_distance_cull, 5000.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) -{ - if (r_sprite_distance_cull > 0.0) - { - sprite_distance_cull = r_sprite_distance_cull * r_sprite_distance_cull; - } - else - { - sprite_distance_cull = 1e16; - } -} - namespace swrenderer { RenderOpaquePass::RenderOpaquePass(RenderThread *thread) : renderline(thread) @@ -950,10 +936,6 @@ namespace swrenderer if (!renderportal->CurrentPortalInSkybox && renderportal->CurrentPortal && !!P_PointOnLineSidePrecise(thing->Pos(), renderportal->CurrentPortal->dst)) return false; - double distanceSquared = (thing->Pos() - Thread->Viewport->viewpoint.Pos).LengthSquared(); - if (distanceSquared > sprite_distance_cull) - return false; - return true; }