From 43fed9dc892fe6999f4056c0b3c4b5486ae8bd97 Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Tue, 6 Dec 2011 01:30:48 +0000 Subject: [PATCH] - Need to bump demo/gameversion due to DEM_SETPITCHLIMIT. MINDEMOVERSION also needs to be touched, since the default limits are now 0. SVN r3325 (trunk) --- src/version.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/version.h b/src/version.h index bb2e096ac..4c35f5a95 100644 --- a/src/version.h +++ b/src/version.h @@ -54,7 +54,7 @@ // Version identifier for network games. // Bump it every time you do a release unless you're certain you // didn't change anything that will affect sync. -#define NETGAMEVERSION 224 +#define NETGAMEVERSION 225 // Version stored in the ini's [LastRun] section. // Bump it if you made some configuration change that you want to @@ -64,11 +64,11 @@ // Protocol version used in demos. // Bump it if you change existing DEM_ commands or add new ones. // Otherwise, it should be safe to leave it alone. -#define DEMOGAMEVERSION 0x214 +#define DEMOGAMEVERSION 0x215 // Minimum demo version we can play. // Bump it whenever you change or remove existing DEM_ commands. -#define MINDEMOVERSION 0x213 +#define MINDEMOVERSION 0x215 // SAVEVER is the version of the information stored in level snapshots. // Note that SAVEVER is not directly comparable to VERSION.