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Swapped order in IsFilteredByDebugLevel
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1 changed files with 2 additions and 2 deletions
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@ -168,9 +168,9 @@ bool FGLDebug::IsFilteredByDebugLevel(GLenum severity)
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int severityLevel = 0;
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switch (severity)
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{
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case GL_DEBUG_SEVERITY_LOW: severityLevel = 1; break;
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case GL_DEBUG_SEVERITY_HIGH: severityLevel = 1; break;
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case GL_DEBUG_SEVERITY_MEDIUM: severityLevel = 2; break;
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case GL_DEBUG_SEVERITY_HIGH: severityLevel = 3; break;
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case GL_DEBUG_SEVERITY_LOW: severityLevel = 3; break;
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case GL_DEBUG_SEVERITY_NOTIFICATION: severityLevel = 4; break;
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}
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return severityLevel >= (int)gl_debug_level;
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