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Fix hexen sky stretching
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parent
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commit
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1 changed files with 35 additions and 28 deletions
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@ -64,6 +64,8 @@
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#pragma warning(disable:4244)
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#endif
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CVAR(Bool, r_capsky, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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//EXTERN_CVAR (Int, tx)
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//EXTERN_CVAR (Int, ty)
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@ -985,25 +987,20 @@ static const BYTE *R_GetTwoSkyColumns (FTexture *fronttex, int x)
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}
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}
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static void R_DrawSkyColumn(int start_x, int y1, int y2, int columns)
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static void R_DrawSkyColumnStripe(int start_x, int y1, int y2, int columns, double scale, double texturemid, double yrepeat)
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{
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uint32_t height = frontskytex->GetHeight();
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for (int i = 0; i < columns; i++)
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{
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double uv_stepd = skyiscale * yrepeat;
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double v = (texturemid + uv_stepd * (y1 - CenterY + 0.5)) / height + 1.0f;
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double v_step = uv_stepd / height;
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uint32_t uv_pos = (uint32_t)(v * 0x01000000);
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uint32_t uv_step = (uint32_t)(v_step * 0x01000000);
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int x = start_x + i;
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int uv_fracbits = 24 - frontskytex->HeightBits;
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double uv_stepd = skyiscale * frontskytex->Scale.Y;
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double v = (skymid * frontskytex->Scale.Y + uv_stepd * (y1 - CenterY + 0.5)) / height;
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v = v + 1.0f;
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v *= height;
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v *= (1 << uv_fracbits);
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uint32_t uv_pos = (uint32_t)v;
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uint32_t uv_step = xs_ToFixed(uv_fracbits, uv_stepd);
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if (uv_step == 0) // To prevent divide by zero elsewhere
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uv_step = 1;
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if (MirrorFlags & RF_XFLIP)
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x = (viewwidth - x);
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@ -1023,7 +1020,6 @@ static void R_DrawSkyColumn(int start_x, int y1, int y2, int columns)
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bufplce[i] = (const BYTE *)frontskytex->GetColumnBgra(angle1, nullptr);
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bufplce2[i] = backskytex ? (const BYTE *)backskytex->GetColumnBgra(angle2, nullptr) : nullptr;
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buftexturefracx[i] = 0;
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vince[i] = uv_step;
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vplce[i] = uv_pos;
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}
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@ -1048,18 +1044,30 @@ static void R_DrawSkyColumn(int start_x, int y1, int y2, int columns)
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R_DrawDoubleSkyCol1(solid_top, solid_bottom);
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}
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static void R_DrawTruecolorSky(visplane_t *pl)
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static void R_DrawSkyColumn(int start_x, int y1, int y2, int columns)
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{
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if (1 << frontskytex->HeightBits == frontskytex->GetHeight())
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{
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double texturemid = skymid * frontskytex->Scale.Y;
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R_DrawSkyColumnStripe(start_x, y1, y2, columns, frontskytex->Scale.Y, texturemid, frontskytex->Scale.Y);
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}
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else
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{
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double yrepeat = frontskytex->Scale.Y;
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double scale = frontskytex->Scale.Y * skyscale;
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double iscale = 1 / scale;
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short drawheight = short(frontskytex->GetHeight() * scale);
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double topfrac = fmod(skymid + iscale * (1 - CenterY), frontskytex->GetHeight());
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if (topfrac < 0) topfrac += frontskytex->GetHeight();
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double texturemid = topfrac - iscale * (1 - CenterY);
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R_DrawSkyColumnStripe(start_x, y1, y2, columns, scale, texturemid, yrepeat);
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}
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}
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static void R_DrawCapSky(visplane_t *pl)
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{
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if (!r_swtruecolor)
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R_SetColorMapLight(fixedcolormap, 0, 0);
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palookupoffse[0] = dc_colormap;
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palookupoffse[1] = dc_colormap;
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palookupoffse[2] = dc_colormap;
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palookupoffse[3] = dc_colormap;
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palookuplight[0] = 0;
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palookuplight[1] = 0;
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palookuplight[2] = 0;
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palookuplight[3] = 0;
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setupvline(FRACBITS);
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int x1 = pl->left;
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int x2 = pl->right;
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@ -1104,7 +1112,6 @@ static void R_DrawTruecolorSky(visplane_t *pl)
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if (y2[i] <= y1[i])
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empty_column_in_set = true;
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}
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if (empty_column_in_set || middle_y2 <= middle_y1)
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{
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for (int i = 0; i < 4; i++)
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@ -1149,9 +1156,9 @@ static void R_DrawTruecolorSky(visplane_t *pl)
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static void R_DrawSky (visplane_t *pl)
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{
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if (r_swtruecolor)
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if (r_swtruecolor && r_capsky)
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{
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R_DrawTruecolorSky(pl);
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R_DrawCapSky(pl);
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return;
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}
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