From 41a9496befec5843723c51b4f42f854bf5e873bf Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 20 Dec 2019 14:38:22 +0100 Subject: [PATCH] - the texture precaching message is supposed to be debug only --- src/rendering/hwrenderer/textures/hw_precache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rendering/hwrenderer/textures/hw_precache.cpp b/src/rendering/hwrenderer/textures/hw_precache.cpp index 13900b053..ed024e77e 100644 --- a/src/rendering/hwrenderer/textures/hw_precache.cpp +++ b/src/rendering/hwrenderer/textures/hw_precache.cpp @@ -277,7 +277,7 @@ void hw_PrecacheTexture(uint8_t *texhitlist, TMap &actorhitl delete renderer; precache.Unclock(); - Printf(DMSG_NOTIFY, "Textures precached in %.3f ms\n", precache.TimeMS()); + DPrintf(DMSG_NOTIFY, "Textures precached in %.3f ms\n", precache.TimeMS()); } delete[] spritehitlist;