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- Safely handle unknown HUD message layers.
SVN r3823 (trunk)
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1 changed files with 6 additions and 0 deletions
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@ -391,6 +391,12 @@ void DBaseStatusBar::AttachMessage (DHUDMessage *msg, DWORD id, int layer)
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old->Destroy();
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old->Destroy();
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}
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}
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// Merge unknown layers into the default layer.
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if ((size_t)layer >= countof(Messages))
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{
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layer = HUDMSGLayer_Default;
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}
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prev = &Messages[layer];
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prev = &Messages[layer];
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// The ID serves as a priority, where lower numbers appear in front of
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// The ID serves as a priority, where lower numbers appear in front of
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