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https://github.com/ZDoom/qzdoom.git
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Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
3fbcfa7551
4 changed files with 27 additions and 31 deletions
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@ -27,14 +27,17 @@ function( add_pk3 PK3_NAME PK3_DIR )
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add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
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COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
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COMMAND ${CMAKE_COMMAND} -E copy_if_different ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} $<TARGET_FILE_DIR:zdoom>/${PK3_NAME}
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DEPENDS zipdir ${PK3_DIR} )
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DEPENDS zipdir )
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else( NOT NO_GENERATOR_EXPRESSIONS AND NOT ZDOOM_OUTPUT_OLDSTYLE )
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add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
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COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
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DEPENDS zipdir ${PK3_DIR} )
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DEPENDS zipdir )
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endif( NOT NO_GENERATOR_EXPRESSIONS AND NOT ZDOOM_OUTPUT_OLDSTYLE )
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# Touch the zipdir executable here so that the pk3s are forced to rebuild
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# each time since their dependecy has "changed."
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add_custom_target( ${PK3_TARGET} ALL
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COMMAND ${CMAKE_COMMAND} -E touch ${ZIPDIR_EXE}
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DEPENDS ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} )
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endfunction( add_pk3 )
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@ -1212,16 +1212,23 @@ if( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS )
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# Linux distributions are slow to adopt 2.6. :(
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set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
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set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} )
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else( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS )
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set_target_properties( zdoom PROPERTIES
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RUNTIME_OUTPUT_NAME ${ZDOOM_EXE_NAME}
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${ZDOOM_OUTPUT_DIR}
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RUNTIME_OUTPUT_NAME_DEBUG ${ZDOOM_EXE_NAME}d
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${ZDOOM_OUTPUT_DIR}
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RUNTIME_OUTPUT_NAME_MINSIZEREL ${ZDOOM_EXE_NAME}msr
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RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${ZDOOM_OUTPUT_DIR}
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RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${ZDOOM_EXE_NAME}rd
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RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ZDOOM_OUTPUT_DIR}
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)
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endif( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS )
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if( MSVC )
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option( ZDOOM_GENERATE_MAPFILE "Generate .map file for debugging." OFF )
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if( ZDOOM_GENERATE_MAPFILE )
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if( NOT MSVC80 )
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set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\" /MAP:\"$(TargetDir)${ZDOOM_EXE_NAME}.map\"")
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else( NOT MSVC80 ) # 2005 doesn't support naming the map file.
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set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\" /MAP")
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endif( NOT MSVC80 )
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set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\" /MAP")
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else( ZDOOM_GENERATE_MAPFILE )
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set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\"")
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endif( ZDOOM_GENERATE_MAPFILE )
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@ -1234,26 +1241,6 @@ if( MSVC )
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create_default_target_launcher( zdoom WORKING_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
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endif( MSVC )
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if( ZDOOM_OUTPUT_OLDSTYLE AND NOT NO_GENERATOR_EXPRESSIONS )
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set_target_properties( zdoom PROPERTIES
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RUNTIME_OUTPUT_NAME ${ZDOOM_EXE_NAME}
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RUNTIME_OUTPUT_NAME_DEBUG ${ZDOOM_EXE_NAME}d
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RUNTIME_OUTPUT_NAME_MINSIZEREL ${ZDOOM_EXE_NAME}msr
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RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${ZDOOM_EXE_NAME}rd
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)
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if( ZDOOM_GENERATE_MAPFILE )
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add_custom_command(TARGET zdoom POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:zdoom> ${ZDOOM_OUTPUT_DIR}/$<TARGET_FILE_NAME:zdoom>
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE_DIR:zdoom>/${ZDOOM_EXE_NAME}.map ${ZDOOM_OUTPUT_DIR}/$<TARGET_FILE_NAME:zdoom>.map
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COMMENT "Copying to output directory..." )
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else( ZDOOM_GENERATE_MAPFILE )
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add_custom_command(TARGET zdoom POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:zdoom> ${ZDOOM_OUTPUT_DIR}/$<TARGET_FILE_NAME:zdoom>
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COMMENT "Copying to output directory..." )
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endif( ZDOOM_GENERATE_MAPFILE )
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endif( ZDOOM_OUTPUT_OLDSTYLE AND NOT NO_GENERATOR_EXPRESSIONS )
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if( NOT WIN32 )
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FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" )
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add_custom_command( TARGET zdoom POST_BUILD
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@ -89,6 +89,11 @@ CVAR (Bool, r_deathcamera, false, CVAR_ARCHIVE)
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CVAR (Int, r_clearbuffer, 0, 0)
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CVAR (Bool, r_drawvoxels, true, 0)
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CVAR (Bool, r_drawplayersprites, true, 0) // [RH] Draw player sprites?
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CUSTOM_CVAR(Float, r_quakeintensity, 1.0f, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (self < 0.f) self = 0.f;
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else if (self > 1.f) self = 1.f;
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}
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DCanvas *RenderTarget; // [RH] canvas to render to
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@ -837,10 +842,10 @@ void R_SetupFrame (AActor *actor)
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int intensity = DEarthquake::StaticGetQuakeIntensity (camera);
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if (intensity != 0)
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{
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viewx += ((pr_torchflicker() % (intensity<<2))
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-(intensity<<1))<<FRACBITS;
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viewy += ((pr_torchflicker() % (intensity<<2))
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-(intensity<<1))<<FRACBITS;
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fixed_t quakefactor = FLOAT2FIXED(r_quakeintensity);
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viewx += quakefactor * ((pr_torchflicker() % (intensity<<2)) - (intensity<<1));
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viewy += quakefactor * ((pr_torchflicker() % (intensity<<2)) - (intensity<<1));
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}
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}
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@ -686,6 +686,7 @@ OptionMenu "VideoOptions"
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Option "Show player sprites", "r_drawplayersprites", "OnOff"
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Option "Death camera", "r_deathcamera", "OnOff"
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Option "Teleporter zoom", "telezoom", "OnOff"
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Slider "Earthquake shake intensity", "r_quakeintensity", 0.0, 1.0, 0.05, 2
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Option "Interpolate monster movement", "nomonsterinterpolation", "NoYes"
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}
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