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- Run down the semaphores so they behave more like a mutex (note: mutexes/condition variables seem to be much slower).
- Fixed: vid_maxfps and cl_capfps could run into a deadlock on Linux based operating systems. SVN r3900 (trunk)
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cd2c1f6816
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3ec5f7ed88
3 changed files with 20 additions and 13 deletions
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@ -190,10 +190,10 @@ void I_ClosestResolution (int *width, int *height, int bits)
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// Pass a negative value for the limit to use the value of vid_maxfps.
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//
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//==========================================================================
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EXTERN_CVAR(Int, vid_maxfps);
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EXTERN_CVAR(Bool, cl_capfps);
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#ifndef __APPLE__
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Semaphore FPSLimitSemaphore;
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@ -245,13 +245,13 @@ void I_SetFPSLimit(int limit)
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Printf("Failed to set FPS limitter timer\n");
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DPrintf("FPS timer set to %u ms\n", (unsigned int) period.it_interval.tv_nsec / 1000000);
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}
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}
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#else
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// So Apple doesn't support POSIX timers and I can't find a good substitute short of
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// having Objective-C Cocoa events or something like that.
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void I_SetFPSLimit(int limit)
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{
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}
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}
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#else
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// So Apple doesn't support POSIX timers and I can't find a good substitute short of
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// having Objective-C Cocoa events or something like that.
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void I_SetFPSLimit(int limit)
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{
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}
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#endif
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CUSTOM_CVAR (Int, vid_maxfps, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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@ -53,7 +53,13 @@ typedef semaphore_t Semaphore;
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#include <semaphore.h>
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typedef sem_t Semaphore;
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#define SEMAPHORE_WAIT(sem) \
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while(sem_wait(&sem) != 0);
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do { \
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while(sem_wait(&sem) != 0); \
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int semValue; \
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sem_getvalue(&sem, &semValue); \
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if(semValue < 1) \
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break; \
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} while(true);
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#define SEMAPHORE_SIGNAL(sem) \
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sem_post(&sem);
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#define SEMAPHORE_INIT(sem, shared, value) \
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@ -81,6 +81,7 @@ extern bool GUICapture;
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EXTERN_CVAR (Float, Gamma)
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EXTERN_CVAR (Int, vid_maxfps)
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EXTERN_CVAR (Bool, cl_capfps)
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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@ -374,12 +375,12 @@ void SDLFB::Update ()
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}
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DrawRateStuff ();
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#ifndef __APPLE__
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if(vid_maxfps)
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if(vid_maxfps && !cl_capfps)
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{
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SEMAPHORE_WAIT(FPSLimitSemaphore)
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}
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}
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#endif
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Buffer = NULL;
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