- reduced number of references to r_viewpoint in hw_fakeflat.cpp

This commit is contained in:
Christoph Oelckers 2018-06-19 10:30:18 +02:00
parent 18f43dea1e
commit 3eb4b137f3
1 changed files with 6 additions and 5 deletions

View File

@ -392,15 +392,16 @@ sector_t * hw_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool bac
//-----------------------------------------------------------------------------
void HWDrawInfo::SetViewArea()
{
auto &vp = r_viewpoint;
// The render_sector is better suited to represent the current position in GL
r_viewpoint.sector = R_PointInSubsector(r_viewpoint.Pos)->render_sector;
vp.sector = R_PointInSubsector(vp.Pos)->render_sector;
// Get the heightsec state from the render sector, not the current one!
if (r_viewpoint.sector->GetHeightSec())
if (vp.sector->GetHeightSec())
{
in_area = r_viewpoint.Pos.Z <= r_viewpoint.sector->heightsec->floorplane.ZatPoint(r_viewpoint.Pos) ? area_below :
(r_viewpoint.Pos.Z > r_viewpoint.sector->heightsec->ceilingplane.ZatPoint(r_viewpoint.Pos) &&
!(r_viewpoint.sector->heightsec->MoreFlags&SECMF_FAKEFLOORONLY)) ? area_above : area_normal;
in_area = vp.Pos.Z <= vp.sector->heightsec->floorplane.ZatPoint(vp.Pos) ? area_below :
(vp.Pos.Z > vp.sector->heightsec->ceilingplane.ZatPoint(vp.Pos) &&
!(vp.sector->heightsec->MoreFlags&SECMF_FAKEFLOORONLY)) ? area_above : area_normal;
}
else
{