- Run the Alsa MIDI thread every 40ms or so, use non-blocking sequencer

This commit is contained in:
Petr Mrázek 2020-01-04 10:46:40 +01:00 committed by Christoph Oelckers
parent 4646273569
commit 3c20d5fe88
6 changed files with 253 additions and 152 deletions

View file

@ -34,13 +34,9 @@
#if defined __linux__ && defined HAVE_SYSTEM_MIDI
#include <algorithm>
#include <memory>
#include <assert.h>
#include <thread>
#include <pthread.h>
#include <atomic>
#include <cstring>
#include <mutex>
#include <condition_variable>
#include "mididevice.h"
#include "zmusic/m_swap.h"
@ -51,10 +47,28 @@
namespace {
enum class EventType {
Null,
Delay,
Action
};
struct EventState {
int ticks = 0;
snd_seq_event_t data;
int size_of = 0;
void Clear() {
ticks = 0;
snd_seq_ev_clear(&data);
size_of = 0;
}
};
class AlsaMIDIDevice : public MIDIDevice
{
public:
AlsaMIDIDevice(int dev_id);
AlsaMIDIDevice(int dev_id, int (*printfunc_)(const char *, ...));
~AlsaMIDIDevice();
int Open() override;
void Close() override;
@ -83,15 +97,16 @@ public:
return true;
}
void HandleTempoChange(int tick, int tempo);
void HandleEvent(int tick, int status, int parm1, int parm2);
void HandleLongEvent(int tick, const uint8_t *data, int len);
void SendStopEvents();
void SetExit(bool exit);
bool WaitForExit(std::chrono::microseconds usec, snd_seq_queue_status_t * status);
EventType PullEvent(EventState & state);
void PumpEvents();
protected:
AlsaSequencer &sequencer;
int (*printfunc)(const char*, ...);
MidiHeader *Events = nullptr;
bool Started = false;
@ -104,22 +119,26 @@ protected:
int DestinationClientId;
int DestinationPortId;
int Technology;
int Tempo = 480000;
int TimeDiv = 480;
std::thread PlayerThread;
std::atomic<bool> Exit;
bool Exit = false;
std::mutex ExitLock;
std::condition_variable ExitCond;
};
}
AlsaMIDIDevice::AlsaMIDIDevice(int dev_id) : sequencer(AlsaSequencer::Get())
AlsaMIDIDevice::AlsaMIDIDevice(int dev_id, int (*printfunc_)(const char*, ...) = nullptr) : sequencer(AlsaSequencer::Get()), printfunc(printfunc_)
{
auto & internalDevices = sequencer.GetInternalDevices();
auto & device = internalDevices.at(dev_id);
DestinationClientId = device.ClientID;
DestinationPortId = device.PortNumber;
Technology = device.GetDeviceClass();
}
AlsaMIDIDevice::~AlsaMIDIDevice()
@ -185,8 +204,7 @@ bool AlsaMIDIDevice::IsOpen() const
int AlsaMIDIDevice::GetTechnology() const
{
// TODO: implement properly, for now assume everything is an external MIDI device
return MIDIDEV_MIDIPORT;
return Technology;
}
int AlsaMIDIDevice::SetTempo(int tempo)
@ -201,192 +219,248 @@ int AlsaMIDIDevice::SetTimeDiv(int timediv)
return 0;
}
void AlsaMIDIDevice::HandleEvent(int tick, int status, int parm1, int parm2)
{
int command = status & 0xF0;
int channel = status & 0x0F;
EventType AlsaMIDIDevice::PullEvent(EventState & state) {
state.Clear();
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, false, tick);
switch (command)
if(!Events) {
Callback(CallbackData);
if(!Events) {
return EventType::Null;
}
}
if (Position >= Events->dwBytesRecorded)
{
case MIDI_NOTEOFF:
snd_seq_ev_set_noteoff(&ev, channel, parm1, parm2);
break;
Events = Events->lpNext;
Position = 0;
case MIDI_NOTEON:
snd_seq_ev_set_noteon(&ev, channel, parm1, parm2);
break;
case MIDI_POLYPRESS:
// FIXME: Seems to be missing in the Alsa sequencer implementation
return;
case MIDI_CTRLCHANGE:
snd_seq_ev_set_controller(&ev, channel, parm1, parm2);
break;
case MIDI_PRGMCHANGE:
snd_seq_ev_set_pgmchange(&ev, channel, parm1);
break;
case MIDI_CHANPRESS:
snd_seq_ev_set_chanpress(&ev, channel, parm1);
break;
case MIDI_PITCHBEND: {
long bend = ((long)parm1 + (long)(parm2 << 7)) - 0x2000;
snd_seq_ev_set_pitchbend(&ev, channel, bend);
break;
if (Callback != NULL)
{
Callback(CallbackData);
}
if(!Events) {
return EventType::Null;
}
}
default:
return;
uint32_t *event = (uint32_t *)(Events->lpData + Position);
state.ticks = event[0];
// Advance to next event.
if (event[2] < 0x80000000)
{ // Short message
state.size_of = 12;
}
snd_seq_event_output(sequencer.handle, &ev);
else
{ // Long message
state.size_of = 12 + ((MEVENT_EVENTPARM(event[2]) + 3) & ~3);
}
if (MEVENT_EVENTTYPE(event[2]) == MEVENT_TEMPO) {
int tempo = MEVENT_EVENTPARM(event[2]);
if(Tempo != tempo) {
Tempo = tempo;
snd_seq_change_queue_tempo(sequencer.handle, QueueId, Tempo, &state.data);
return EventType::Action;
}
}
else if (MEVENT_EVENTTYPE(event[2]) == MEVENT_LONGMSG) {
// SysEx messages...
uint8_t * data = (uint8_t *)&event[3];
int len = MEVENT_EVENTPARM(event[2]);
if (len > 1 && (data[0] == 0xF0 || data[0] == 0xF7))
{
snd_seq_ev_set_sysex(&state.data, len, (void *)data);
return EventType::Action;
}
}
else if (MEVENT_EVENTTYPE(event[2]) == 0) {
// Short MIDI event
int command = event[2] & 0xF0;
int channel = event[2] & 0x0F;
int parm1 = (event[2] >> 8) & 0x7f;
int parm2 = (event[2] >> 16) & 0x7f;
switch (command)
{
case MIDI_NOTEOFF:
snd_seq_ev_set_noteoff(&state.data, channel, parm1, parm2);
return EventType::Action;
case MIDI_NOTEON:
snd_seq_ev_set_noteon(&state.data, channel, parm1, parm2);
return EventType::Action;
case MIDI_POLYPRESS:
// FIXME: Seems to be missing in the Alsa sequencer implementation
break;
case MIDI_CTRLCHANGE:
snd_seq_ev_set_controller(&state.data, channel, parm1, parm2);
return EventType::Action;
case MIDI_PRGMCHANGE:
snd_seq_ev_set_pgmchange(&state.data, channel, parm1);
return EventType::Action;
case MIDI_CHANPRESS:
snd_seq_ev_set_chanpress(&state.data, channel, parm1);
return EventType::Action;
case MIDI_PITCHBEND: {
long bend = ((long)parm1 + (long)(parm2 << 7)) - 0x2000;
snd_seq_ev_set_pitchbend(&state.data, channel, bend);
return EventType::Action;
}
default:
break;
}
}
// We didn't really recognize the event, treat it as a delay
return EventType::Delay;
}
void AlsaMIDIDevice::HandleLongEvent(int tick, const uint8_t *data, int len)
{
// SysEx messages...
if (len > 1 && (data[0] == 0xF0 || data[0] == 0xF7))
{
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, false, tick);
snd_seq_ev_set_sysex(&ev, len, (void *)data);
snd_seq_event_output(sequencer.handle, &ev);
void AlsaMIDIDevice::SetExit(bool exit) {
std::unique_lock<std::mutex> lock(ExitLock);
if(exit != Exit) {
Exit = exit;
ExitCond.notify_all();
}
}
void AlsaMIDIDevice::HandleTempoChange(int tick, int tempo) {
if(Tempo != tempo) {
Tempo = tempo;
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, false, tick);
snd_seq_change_queue_tempo(sequencer.handle, QueueId, Tempo, &ev);
snd_seq_event_output(sequencer.handle, &ev);
bool AlsaMIDIDevice::WaitForExit(std::chrono::microseconds usec, snd_seq_queue_status_t * status) {
std::unique_lock<std::mutex> lock(ExitLock);
if(Exit) {
return true;
}
ExitCond.wait_for(lock, usec);
if(Exit) {
return true;
}
snd_seq_get_queue_status(sequencer.handle, QueueId, status);
return false;
}
/*
* Pumps events from the input to the output in a worker thread.
* It tries to keep the amount of events (time-wise) in the ALSA sequencer queue to be between 40 and 80ms by sleeping where necessary.
* This means Alsa can play them safely without running out of things to do, and we have good control over the events themselves (volume, pause, etc.).
*/
void AlsaMIDIDevice::PumpEvents() {
int error = 0;
const std::chrono::microseconds pump_step(40000);
// TODO: fill in error handling throughout this.
snd_seq_queue_tempo_t *tempo;
snd_seq_queue_tempo_alloca(&tempo);
snd_seq_queue_tempo_set_tempo(tempo, Tempo);
snd_seq_queue_tempo_set_ppq(tempo, TimeDiv);
error = snd_seq_set_queue_tempo(sequencer.handle, QueueId, tempo);
snd_seq_set_queue_tempo(sequencer.handle, QueueId, tempo);
snd_seq_start_queue(sequencer.handle, QueueId, NULL);
error = snd_seq_drain_output(sequencer.handle);
snd_seq_drain_output(sequencer.handle);
int running_time = 0;
while (!Exit) {
if(!Events) {
// NOTE: in practice, this is never reached. however, if it were, it would prevent crashes below.
int buffer_ticks = 0;
EventState event;
snd_seq_queue_status_t *status;
snd_seq_queue_status_malloc(&status);
while (true) {
auto type = PullEvent(event);
// if we reach the end of events, await our doom at a steady rate while looking for more events
if(type == EventType::Null) {
if(WaitForExit(pump_step, status)) {
break;
}
continue;
}
uint32_t *event = (uint32_t *)(Events->lpData + Position);
int ticks = event[0];
running_time += ticks;
if (MEVENT_EVENTTYPE(event[2]) == MEVENT_TEMPO) {
HandleTempoChange(running_time, MEVENT_EVENTPARM(event[2]));
}
else if (MEVENT_EVENTTYPE(event[2]) == MEVENT_LONGMSG) {
HandleLongEvent(running_time, (uint8_t *)&event[3], MEVENT_EVENTPARM(event[2]));
}
else if (MEVENT_EVENTTYPE(event[2]) == 0) {
// Short MIDI event
int status = event[2] & 0xff;
int parm1 = (event[2] >> 8) & 0x7f;
int parm2 = (event[2] >> 16) & 0x7f;
HandleEvent(running_time, status, parm1, parm2);
// chomp delays as they come...
if(type == EventType::Delay) {
buffer_ticks += event.ticks;
Position += event.size_of;
continue;
}
// Advance to next event.
if (event[2] < 0x80000000)
{ // Short message
Position += 12;
}
else
{ // Long message
Position += 12 + ((MEVENT_EVENTPARM(event[2]) + 3) & ~3);
}
// Did we use up this buffer?
if (Position >= Events->dwBytesRecorded)
{
Events = Events->lpNext;
Position = 0;
if (Callback != NULL)
{
Callback(CallbackData);
// Figure out if we should sleep (the event is too far in the future for us to care), and for how long
int next_event_tick = buffer_ticks + event.ticks;
int queue_tick = snd_seq_queue_status_get_tick_time(status);
int tick_delta = next_event_tick - queue_tick;
auto usecs = std::chrono::microseconds(tick_delta * Tempo / TimeDiv);
auto schedule_time = std::max(std::chrono::microseconds(0), usecs - pump_step);
if(schedule_time >= pump_step) {
if(WaitForExit(schedule_time, status)) {
break;
}
snd_seq_drain_output(sequencer.handle);
snd_seq_sync_output_queue(sequencer.handle);
continue;
}
if (tick_delta < 0) {
if(printfunc) {
printfunc("Alsa sequencer underrun: %d ticks!\n", tick_delta);
}
}
// We found an event worthy of sending to the sequencer
snd_seq_ev_set_source(&event.data, PortId);
snd_seq_ev_set_subs(&event.data);
snd_seq_ev_schedule_tick(&event.data, QueueId, false, buffer_ticks + event.ticks);
int result = snd_seq_event_output(sequencer.handle, &event.data);
if(result < 0) {
if(printfunc) {
printfunc("Alsa sequencer did not accept event: error %d!\n", result);
}
if(WaitForExit(pump_step, status)) {
break;
}
continue;
}
buffer_ticks += event.ticks;
Position += event.size_of;
snd_seq_drain_output(sequencer.handle);
}
// Send stop events, just to be sure we don't end up with stuck notes
snd_seq_queue_status_free(status);
snd_seq_drop_output(sequencer.handle);
// FIXME: the event source should give use these, but it doesn't.
{
snd_seq_drop_output(sequencer.handle);
SendStopEvents();
// FIXME: attach to a timestamped event and make it go through the queue?
snd_seq_stop_queue(sequencer.handle, QueueId, NULL);
for (int channel = 0; channel < 16; ++channel)
{
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, true, 0);
snd_seq_ev_set_controller(&ev, channel, MIDI_CTL_ALL_NOTES_OFF, 0);
snd_seq_event_output(sequencer.handle, &ev);
snd_seq_ev_set_controller(&ev, channel, MIDI_CTL_RESET_CONTROLLERS, 0);
snd_seq_event_output(sequencer.handle, &ev);
}
snd_seq_drain_output(sequencer.handle);
snd_seq_sync_output_queue(sequencer.handle);
}
snd_seq_sync_output_queue(sequencer.handle);
snd_seq_stop_queue(sequencer.handle, QueueId, NULL);
snd_seq_drain_output(sequencer.handle);
}
void AlsaMIDIDevice::SendStopEvents() {
// NOTE: for some reason, the midi streamer doesn't send us these.
for (int channel = 0; channel < 16; ++channel)
{
snd_seq_event_t ev;
snd_seq_ev_clear(&ev);
snd_seq_ev_set_source(&ev, PortId);
snd_seq_ev_set_subs(&ev);
snd_seq_ev_schedule_tick(&ev, QueueId, true, 0);
snd_seq_ev_set_controller(&ev, channel, MIDI_CTL_ALL_NOTES_OFF, 0);
snd_seq_event_output(sequencer.handle, &ev);
snd_seq_ev_set_controller(&ev, channel, MIDI_CTL_RESET_CONTROLLERS, 0);
snd_seq_event_output(sequencer.handle, &ev);
}
snd_seq_drain_output(sequencer.handle);
snd_seq_sync_output_queue(sequencer.handle);
}
int AlsaMIDIDevice::Resume()
{
if(!Connected) {
return 1;
}
Exit = false;
SetExit(false);
PlayerThread = std::thread(&AlsaMIDIDevice::PumpEvents, this);
return 0;
}
void AlsaMIDIDevice::InitPlayback()
{
Exit = false;
SetExit(false);
}
void AlsaMIDIDevice::Stop()
{
/*
* NOTE: this is slow. Maybe we should just leave the thread be and let it asynchronously drain in the background.
*/
Exit = true;
SetExit(true);
PlayerThread.join();
}
@ -429,6 +503,6 @@ bool AlsaMIDIDevice::Update()
MIDIDevice *CreateAlsaMIDIDevice(int mididevice)
{
return new AlsaMIDIDevice(mididevice);
return new AlsaMIDIDevice(mididevice, musicCallbacks.Alsa_MessageFunc);
}
#endif

View file

@ -37,6 +37,18 @@
#include <alsa/asoundlib.h>
#include <sstream>
EMidiDeviceClass MidiOutDeviceInternal::GetDeviceClass() const
{
if (type & SND_SEQ_PORT_TYPE_SYNTH)
return MIDIDEV_FMSYNTH;
if (type & (SND_SEQ_PORT_TYPE_DIRECT_SAMPLE|SND_SEQ_PORT_TYPE_SAMPLE))
return MIDIDEV_SYNTH;
if (type & (SND_SEQ_PORT_TYPE_MIDI_GENERIC|SND_SEQ_PORT_TYPE_APPLICATION))
return MIDIDEV_MIDIPORT;
// assume FM synth otherwise
return MIDIDEV_FMSYNTH;
}
AlsaSequencer & AlsaSequencer::Get() {
static AlsaSequencer sequencer;
return sequencer;
@ -51,7 +63,7 @@ AlsaSequencer::~AlsaSequencer() {
}
bool AlsaSequencer::Open() {
error = snd_seq_open(&handle, "default", SND_SEQ_OPEN_DUPLEX, 0);
error = snd_seq_open(&handle, "default", SND_SEQ_OPEN_OUTPUT, SND_SEQ_NONBLOCK);
if(error) {
return false;
}
@ -95,7 +107,8 @@ bool filter(snd_seq_port_info_t *pinfo)
if((capability & writable) != writable) {
return false;
}
int type = snd_seq_port_info_get_type(pinfo);
// TODO: filter based on type here? maybe?
// int type = snd_seq_port_info_get_type(pinfo);
return true;
}
}

View file

@ -48,6 +48,7 @@ struct MidiOutDeviceInternal {
int ClientID = -1;
int PortNumber = -1;
unsigned int type = 0;
EMidiDeviceClass GetDeviceClass() const;
};
// NOTE: the sequencer state is shared between actually playing MIDI music and device enumeration, therefore we keep it around.

View file

@ -187,7 +187,7 @@ struct MidiDeviceList
auto& dev = sequencer.GetInternalDevices();
for (auto& d : dev)
{
MidiOutDevice mdev = { strdup(d.Name.c_str()), d.ID, MIDIDEV_MAPPER }; // fixme: Correctly determine the type of the device.
MidiOutDevice mdev = { strdup(d.Name.c_str()), d.ID, d.GetDeviceClass() }; // fixme: Correctly determine the type of the device.
devices.push_back(mdev);
}
#elif _WIN32

View file

@ -206,6 +206,7 @@ struct Callbacks
void (*GUS_MessageFunc)(int type, int verbosity_level, const char* fmt, ...);
void (*Timidity_Messagefunc)(int type, int verbosity_level, const char* fmt, ...);
int (*Fluid_MessageFunc)(const char *fmt, ...);
int (*Alsa_MessageFunc)(const char *fmt, ...);
// Retrieves the path to a soundfont identified by an identifier. Only needed if the client virtualizes the sound font names
const char *(*PathForSoundfont)(const char *name, int type);

View file

@ -169,6 +169,17 @@ static void tim_printfunc(int type, int verbosity_level, const char* fmt, ...)
}
}
static int alsa_printfunc(const char* fmt, ...)
{
va_list args;
va_start(args, fmt);
FString msg;
msg.VFormat(fmt, args);
va_end(args);
return Printf(TEXTCOLOR_RED "%s\n", msg.GetChars());
}
static void wm_printfunc(const char* wmfmt, va_list args)
{
Printf(TEXTCOLOR_RED);
@ -277,6 +288,7 @@ void I_InitMusic (void)
Callbacks callbacks{};
callbacks.Fluid_MessageFunc = Printf;
callbacks.Alsa_MessageFunc = alsa_printfunc;
callbacks.GUS_MessageFunc = callbacks.Timidity_Messagefunc = tim_printfunc;
callbacks.WildMidi_MessageFunc = wm_printfunc;
callbacks.NicePath = mus_NicePath;