diff --git a/src/r_draw_pal.cpp b/src/r_draw_pal.cpp index c4a05281b..80d2fc574 100644 --- a/src/r_draw_pal.cpp +++ b/src/r_draw_pal.cpp @@ -420,6 +420,8 @@ namespace swrenderer } while (--count); } + ///////////////////////////////////////////////////////////////////////// + PalSkyCommand::PalSkyCommand(uint32_t solid_top, uint32_t solid_bottom) { } @@ -440,6 +442,8 @@ namespace swrenderer { } + ///////////////////////////////////////////////////////////////////////// + PalColumnCommand::PalColumnCommand() { } @@ -512,34 +516,439 @@ namespace swrenderer { } + ///////////////////////////////////////////////////////////////////////// + + PalSpanCommand::PalSpanCommand() + { + using namespace drawerargs; + + _source = ds_source; + _colormap = ds_colormap; + _xfrac = ds_xfrac; + _yfrac = ds_yfrac; + _y = ds_y; + _x1 = ds_x1; + _x2 = ds_x2; + _destorg = dc_destorg; + _xstep = ds_xstep; + _ystep = ds_ystep; + _xbits = ds_xbits; + _ybits = ds_ybits; + _srcblend = dc_srcblend; + _destblend = dc_destblend; + _color = ds_color; + } + void DrawSpanPalCommand::Execute(DrawerThread *thread) { + dsfixed_t xfrac; + dsfixed_t yfrac; + dsfixed_t xstep; + dsfixed_t ystep; + uint8_t *dest; + const uint8_t *source = _source; + const uint8_t *colormap = _colormap; + int count; + int spot; + + xfrac = _xfrac; + yfrac = _yfrac; + + dest = ylookup[_y] + _x1 + _destorg; + + count = _x2 - _x1 + 1; + + xstep = _xstep; + ystep = _ystep; + + if (_xbits == 6 && _ybits == 6) + { + // 64x64 is the most common case by far, so special case it. + do + { + // Current texture index in u,v. + spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6)); + + // Lookup pixel from flat texture tile, + // re-index using light/colormap. + *dest++ = colormap[source[spot]]; + + // Next step in u,v. + xfrac += xstep; + yfrac += ystep; + } while (--count); + } + else + { + uint8_t yshift = 32 - _ybits; + uint8_t xshift = yshift - _xbits; + int xmask = ((1 << _xbits) - 1) << _ybits; + + do + { + // Current texture index in u,v. + spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift); + + // Lookup pixel from flat texture tile, + // re-index using light/colormap. + *dest++ = colormap[source[spot]]; + + // Next step in u,v. + xfrac += xstep; + yfrac += ystep; + } while (--count); + } } void DrawSpanMaskedPalCommand::Execute(DrawerThread *thread) { + dsfixed_t xfrac; + dsfixed_t yfrac; + dsfixed_t xstep; + dsfixed_t ystep; + BYTE *dest; + const BYTE *source = _source; + const BYTE *colormap = _colormap; + int count; + int spot; + + xfrac = _xfrac; + yfrac = _yfrac; + + dest = ylookup[_y] + _x1 + _destorg; + + count = _x2 - _x1 + 1; + + xstep = _xstep; + ystep = _ystep; + + if (_xbits == 6 && _ybits == 6) + { + // 64x64 is the most common case by far, so special case it. + do + { + int texdata; + + spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6)); + texdata = source[spot]; + if (texdata != 0) + { + *dest = colormap[texdata]; + } + dest++; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } + else + { + BYTE yshift = 32 - _ybits; + BYTE xshift = yshift - _xbits; + int xmask = ((1 << _xbits) - 1) << _ybits; + do + { + int texdata; + + spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift); + texdata = source[spot]; + if (texdata != 0) + { + *dest = colormap[texdata]; + } + dest++; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } } void DrawSpanTranslucentPalCommand::Execute(DrawerThread *thread) { + dsfixed_t xfrac; + dsfixed_t yfrac; + dsfixed_t xstep; + dsfixed_t ystep; + BYTE *dest; + const BYTE *source = _source; + const BYTE *colormap = _colormap; + int count; + int spot; + DWORD *fg2rgb = _srcblend; + DWORD *bg2rgb = _destblend; + + xfrac = _xfrac; + yfrac = _yfrac; + + dest = ylookup[_y] + _x1 + _destorg; + + count = _x2 - _x1 + 1; + + xstep = _xstep; + ystep = _ystep; + + if (_xbits == 6 && _ybits == 6) + { + // 64x64 is the most common case by far, so special case it. + do + { + spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6)); + DWORD fg = colormap[source[spot]]; + DWORD bg = *dest; + fg = fg2rgb[fg]; + bg = bg2rgb[bg]; + fg = (fg + bg) | 0x1f07c1f; + *dest++ = RGB32k.All[fg & (fg >> 15)]; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } + else + { + BYTE yshift = 32 - _ybits; + BYTE xshift = yshift - _xbits; + int xmask = ((1 << _xbits) - 1) << _ybits; + do + { + spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift); + DWORD fg = colormap[source[spot]]; + DWORD bg = *dest; + fg = fg2rgb[fg]; + bg = bg2rgb[bg]; + fg = (fg + bg) | 0x1f07c1f; + *dest++ = RGB32k.All[fg & (fg >> 15)]; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } } void DrawSpanMaskedTranslucentPalCommand::Execute(DrawerThread *thread) { + dsfixed_t xfrac; + dsfixed_t yfrac; + dsfixed_t xstep; + dsfixed_t ystep; + BYTE *dest; + const BYTE *source = _source; + const BYTE *colormap = _colormap; + int count; + int spot; + DWORD *fg2rgb = _srcblend; + DWORD *bg2rgb = _destblend; + + xfrac = _xfrac; + yfrac = _yfrac; + + dest = ylookup[_y] + _x1 + _destorg; + + count = _x2 - _x1 + 1; + + xstep = _xstep; + ystep = _ystep; + + if (_xbits == 6 && _ybits == 6) + { + // 64x64 is the most common case by far, so special case it. + do + { + BYTE texdata; + + spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6)); + texdata = source[spot]; + if (texdata != 0) + { + DWORD fg = colormap[texdata]; + DWORD bg = *dest; + fg = fg2rgb[fg]; + bg = bg2rgb[bg]; + fg = (fg + bg) | 0x1f07c1f; + *dest = RGB32k.All[fg & (fg >> 15)]; + } + dest++; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } + else + { + BYTE yshift = 32 - _ybits; + BYTE xshift = yshift - _xbits; + int xmask = ((1 << _xbits) - 1) << _ybits; + do + { + BYTE texdata; + + spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift); + texdata = source[spot]; + if (texdata != 0) + { + DWORD fg = colormap[texdata]; + DWORD bg = *dest; + fg = fg2rgb[fg]; + bg = bg2rgb[bg]; + fg = (fg + bg) | 0x1f07c1f; + *dest = RGB32k.All[fg & (fg >> 15)]; + } + dest++; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } } void DrawSpanAddClampPalCommand::Execute(DrawerThread *thread) { + dsfixed_t xfrac; + dsfixed_t yfrac; + dsfixed_t xstep; + dsfixed_t ystep; + BYTE *dest; + const BYTE *source = _source; + const BYTE *colormap = _colormap; + int count; + int spot; + DWORD *fg2rgb = _srcblend; + DWORD *bg2rgb = _destblend; + + xfrac = _xfrac; + yfrac = _yfrac; + + dest = ylookup[_y] + _x1 + _destorg; + + count = _x2 - _x1 + 1; + + xstep = _xstep; + ystep = _ystep; + + if (_xbits == 6 && _ybits == 6) + { + // 64x64 is the most common case by far, so special case it. + do + { + spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6)); + DWORD a = fg2rgb[colormap[source[spot]]] + bg2rgb[*dest]; + DWORD b = a; + + a |= 0x01f07c1f; + b &= 0x40100400; + a &= 0x3fffffff; + b = b - (b >> 5); + a |= b; + *dest++ = RGB32k.All[a & (a >> 15)]; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } + else + { + BYTE yshift = 32 - _ybits; + BYTE xshift = yshift - _xbits; + int xmask = ((1 << _xbits) - 1) << _ybits; + do + { + spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift); + DWORD a = fg2rgb[colormap[source[spot]]] + bg2rgb[*dest]; + DWORD b = a; + + a |= 0x01f07c1f; + b &= 0x40100400; + a &= 0x3fffffff; + b = b - (b >> 5); + a |= b; + *dest++ = RGB32k.All[a & (a >> 15)]; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } } void DrawSpanMaskedAddClampPalCommand::Execute(DrawerThread *thread) { + dsfixed_t xfrac; + dsfixed_t yfrac; + dsfixed_t xstep; + dsfixed_t ystep; + BYTE *dest; + const BYTE *source = _source; + const BYTE *colormap = _colormap; + int count; + int spot; + DWORD *fg2rgb = _srcblend; + DWORD *bg2rgb = _destblend; + + xfrac = _xfrac; + yfrac = _yfrac; + + dest = ylookup[_y] + _x1 + _destorg; + + count = _x2 - _x1 + 1; + + xstep = _xstep; + ystep = _ystep; + + if (_xbits == 6 && _ybits == 6) + { + // 64x64 is the most common case by far, so special case it. + do + { + BYTE texdata; + + spot = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6)); + texdata = source[spot]; + if (texdata != 0) + { + DWORD a = fg2rgb[colormap[texdata]] + bg2rgb[*dest]; + DWORD b = a; + + a |= 0x01f07c1f; + b &= 0x40100400; + a &= 0x3fffffff; + b = b - (b >> 5); + a |= b; + *dest = RGB32k.All[a & (a >> 15)]; + } + dest++; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } + else + { + BYTE yshift = 32 - _ybits; + BYTE xshift = yshift - _xbits; + int xmask = ((1 << _xbits) - 1) << _ybits; + do + { + BYTE texdata; + + spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift); + texdata = source[spot]; + if (texdata != 0) + { + DWORD a = fg2rgb[colormap[texdata]] + bg2rgb[*dest]; + DWORD b = a; + + a |= 0x01f07c1f; + b &= 0x40100400; + a &= 0x3fffffff; + b = b - (b >> 5); + a |= b; + *dest = RGB32k.All[a & (a >> 15)]; + } + dest++; + xfrac += xstep; + yfrac += ystep; + } while (--count); + } } void FillSpanPalCommand::Execute(DrawerThread *thread) { + memset(ylookup[_y] + _x1 + _destorg, _color, _x2 - _x1 + 1); } + ///////////////////////////////////////////////////////////////////////// + DrawTiltedSpanPalCommand::DrawTiltedSpanPalCommand(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy) { } @@ -548,6 +957,8 @@ namespace swrenderer { } + ///////////////////////////////////////////////////////////////////////// + DrawColoredSpanPalCommand::DrawColoredSpanPalCommand(int y, int x1, int x2) { } @@ -556,6 +967,8 @@ namespace swrenderer { } + ///////////////////////////////////////////////////////////////////////// + DrawSlabPalCommand::DrawSlabPalCommand(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p, const uint8_t *colormap) { } @@ -564,6 +977,8 @@ namespace swrenderer { } + ///////////////////////////////////////////////////////////////////////// + DrawFogBoundaryLinePalCommand::DrawFogBoundaryLinePalCommand(int y, int y2, int x1) { } diff --git a/src/r_draw_pal.h b/src/r_draw_pal.h index ea56fb7c0..bb0e5d1f0 100644 --- a/src/r_draw_pal.h +++ b/src/r_draw_pal.h @@ -108,7 +108,25 @@ namespace swrenderer class PalSpanCommand : public DrawerCommand { public: + PalSpanCommand(); FString DebugInfo() override { return "PalSpanCommand"; } + + protected: + const uint8_t *_source; + const uint8_t *_colormap; + dsfixed_t _xfrac; + dsfixed_t _yfrac; + int _y; + int _x1; + int _x2; + uint8_t *_destorg; + dsfixed_t _xstep; + dsfixed_t _ystep; + int _xbits; + int _ybits; + uint32_t *_srcblend; + uint32_t *_destblend; + int _color; }; class DrawSpanPalCommand : public PalSpanCommand { public: void Execute(DrawerThread *thread) override; };