- renamed the 'vertexbuffer' files to 'buffers' because it's now generic for all buffer types.

This commit is contained in:
Christoph Oelckers 2018-10-28 12:00:25 +01:00
parent a1fb1f60f4
commit 3b26e64404
11 changed files with 10 additions and 10 deletions

View file

@ -1053,7 +1053,7 @@ set (PCH_SOURCES
gl_load/gl_interface.cpp gl_load/gl_interface.cpp
gl/system/gl_framebuffer.cpp gl/system/gl_framebuffer.cpp
gl/system/gl_debug.cpp gl/system/gl_debug.cpp
gl/system/glsys_vertexbuffer.cpp gl/system/gl_buffers.cpp
gl/textures/gl_hwtexture.cpp gl/textures/gl_hwtexture.cpp
gl/textures/gl_samplers.cpp gl/textures/gl_samplers.cpp
hwrenderer/data/flatvertices.cpp hwrenderer/data/flatvertices.cpp

View file

@ -38,7 +38,7 @@
#include "gl/dynlights//gl_lightbuffer.h" #include "gl/dynlights//gl_lightbuffer.h"
#include "gl/renderer/gl_renderbuffers.h" #include "gl/renderer/gl_renderbuffers.h"
#include "gl/textures/gl_hwtexture.h" #include "gl/textures/gl_hwtexture.h"
#include "gl/system/glsys_vertexbuffer.h" #include "gl/system/gl_buffers.h"
FGLRenderState gl_RenderState; FGLRenderState gl_RenderState;

View file

@ -25,7 +25,7 @@
**/ **/
#include "gl_load/gl_system.h" #include "gl_load/gl_system.h"
#include "glsys_vertexbuffer.h" #include "gl_buffers.h"
#include "gl/renderer/gl_renderstate.h" #include "gl/renderer/gl_renderstate.h"
//========================================================================== //==========================================================================

View file

@ -1,6 +1,6 @@
#pragma once #pragma once
#include "hwrenderer/data/vertexbuffer.h" #include "hwrenderer/data/buffers.h"
#ifdef _MSC_VER #ifdef _MSC_VER
// silence bogus warning C4250: 'GLVertexBuffer': inherits 'GLBuffer::GLBuffer::SetData' via dominance // silence bogus warning C4250: 'GLVertexBuffer': inherits 'GLBuffer::GLBuffer::SetData' via dominance

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@ -42,7 +42,7 @@
#include "gl/shaders/gl_shaderprogram.h" #include "gl/shaders/gl_shaderprogram.h"
#include "gl_debug.h" #include "gl_debug.h"
#include "r_videoscale.h" #include "r_videoscale.h"
#include "glsys_vertexbuffer.h" #include "gl_buffers.h"
#include "hwrenderer/data/flatvertices.h" #include "hwrenderer/data/flatvertices.h"

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@ -32,7 +32,7 @@
#include "g_levellocals.h" #include "g_levellocals.h"
#include "flatvertices.h" #include "flatvertices.h"
#include "cmdlib.h" #include "cmdlib.h"
#include "hwrenderer/data/vertexbuffer.h" #include "hwrenderer/data/buffers.h"
#include "hwrenderer/scene/hw_renderstate.h" #include "hwrenderer/scene/hw_renderstate.h"

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@ -24,7 +24,7 @@
#define _HW__VERTEXBUFFER_H #define _HW__VERTEXBUFFER_H
#include "tarray.h" #include "tarray.h"
#include "hwrenderer/data/vertexbuffer.h" #include "hwrenderer/data/buffers.h"
#include <atomic> #include <atomic>
#include <mutex> #include <mutex>

View file

@ -1,7 +1,7 @@
#pragma once #pragma once
#include <vector> #include <vector>
#include "hwrenderer/data/vertexbuffer.h" #include "hwrenderer/data/buffers.h"
#include "v_video.h" #include "v_video.h"
enum enum

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@ -36,7 +36,7 @@
#include "i_time.h" #include "i_time.h"
#include "cmdlib.h" #include "cmdlib.h"
#include "hwrenderer/textures/hw_material.h" #include "hwrenderer/textures/hw_material.h"
#include "hwrenderer/data/vertexbuffer.h" #include "hwrenderer/data/buffers.h"
#include "hwrenderer/data/flatvertices.h" #include "hwrenderer/data/flatvertices.h"
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_renderstate.h" #include "hwrenderer/scene/hw_renderstate.h"

View file

@ -66,7 +66,7 @@
#include "hwrenderer/textures/hw_material.h" #include "hwrenderer/textures/hw_material.h"
#include "hw_skydome.h" #include "hw_skydome.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
#include "hwrenderer/data/vertexbuffer.h" #include "hwrenderer/data/buffers.h"
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //