mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 15:02:01 +00:00
- removed memcpy workarounds from GLWall, GLFlat and GLSprite after making sure that all 3 are trivially copyable.
This commit is contained in:
parent
fdf324cce5
commit
3a6f186aa0
1 changed files with 0 additions and 40 deletions
|
@ -271,19 +271,6 @@ public:
|
||||||
void DrawDecalsForMirror(HWDrawInfo *di, FRenderState &state, TArray<GLDecal *> &decals);
|
void DrawDecalsForMirror(HWDrawInfo *di, FRenderState &state, TArray<GLDecal *> &decals);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
GLWall() {}
|
|
||||||
|
|
||||||
GLWall(const GLWall &other)
|
|
||||||
{
|
|
||||||
memcpy(this, &other, sizeof(GLWall));
|
|
||||||
}
|
|
||||||
|
|
||||||
GLWall & operator=(const GLWall &other)
|
|
||||||
{
|
|
||||||
memcpy(this, &other, sizeof(GLWall));
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Process(HWDrawInfo *di, seg_t *seg, sector_t *frontsector, sector_t *backsector);
|
void Process(HWDrawInfo *di, seg_t *seg, sector_t *frontsector, sector_t *backsector);
|
||||||
void ProcessLowerMiniseg(HWDrawInfo *di, seg_t *seg, sector_t *frontsector, sector_t *backsector);
|
void ProcessLowerMiniseg(HWDrawInfo *di, seg_t *seg, sector_t *frontsector, sector_t *backsector);
|
||||||
|
|
||||||
|
@ -334,20 +321,6 @@ public:
|
||||||
|
|
||||||
void DrawSubsectors(HWDrawInfo *di, FRenderState &state);
|
void DrawSubsectors(HWDrawInfo *di, FRenderState &state);
|
||||||
void DrawFlat(HWDrawInfo *di, FRenderState &state, bool translucent);
|
void DrawFlat(HWDrawInfo *di, FRenderState &state, bool translucent);
|
||||||
|
|
||||||
GLFlat() {}
|
|
||||||
|
|
||||||
GLFlat(const GLFlat &other)
|
|
||||||
{
|
|
||||||
memcpy(this, &other, sizeof(GLFlat));
|
|
||||||
}
|
|
||||||
|
|
||||||
GLFlat & operator=(const GLFlat &other)
|
|
||||||
{
|
|
||||||
memcpy(this, &other, sizeof(GLFlat));
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
@ -401,25 +374,12 @@ public:
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
GLSprite() = default;
|
|
||||||
void CreateVertices(HWDrawInfo *di);
|
void CreateVertices(HWDrawInfo *di);
|
||||||
void PutSprite(HWDrawInfo *di, bool translucent);
|
void PutSprite(HWDrawInfo *di, bool translucent);
|
||||||
void Process(HWDrawInfo *di, AActor* thing,sector_t * sector, area_t in_area, int thruportal = false);
|
void Process(HWDrawInfo *di, AActor* thing,sector_t * sector, area_t in_area, int thruportal = false);
|
||||||
void ProcessParticle (HWDrawInfo *di, particle_t *particle, sector_t *sector);//, int shade, int fakeside)
|
void ProcessParticle (HWDrawInfo *di, particle_t *particle, sector_t *sector);//, int shade, int fakeside)
|
||||||
|
|
||||||
void DrawSprite(HWDrawInfo *di, FRenderState &state, bool translucent);
|
void DrawSprite(HWDrawInfo *di, FRenderState &state, bool translucent);
|
||||||
|
|
||||||
GLSprite(const GLSprite &other)
|
|
||||||
{
|
|
||||||
memcpy(this, &other, sizeof(GLSprite));
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSprite & operator=(const GLSprite &other)
|
|
||||||
{
|
|
||||||
memcpy(this, &other, sizeof(GLSprite));
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue