mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 23:12:24 +00:00
- moved Win32GLVideo's definition into the .cpp file, because it isn't needed anywhere else.
This commit is contained in:
parent
05919a2926
commit
396c570a96
2 changed files with 80 additions and 66 deletions
|
@ -26,6 +26,9 @@
|
|||
#include "gl/renderer/gl_renderer.h"
|
||||
#include "gl/system/gl_framebuffer.h"
|
||||
|
||||
extern HWND Window;
|
||||
extern BOOL AppActive;
|
||||
|
||||
extern "C" {
|
||||
_declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
|
||||
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
|
@ -50,6 +53,77 @@ CUSTOM_CVAR(Bool, gl_debug, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINI
|
|||
EXTERN_CVAR(Bool, vr_enable_quadbuffered)
|
||||
EXTERN_CVAR(Int, vid_refreshrate)
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
class Win32GLVideo : public IVideo
|
||||
{
|
||||
public:
|
||||
Win32GLVideo(int parm);
|
||||
virtual ~Win32GLVideo();
|
||||
|
||||
EDisplayType GetDisplayType() { return DISPLAY_Both; }
|
||||
void SetWindowedScale(float scale);
|
||||
void StartModeIterator(int bits, bool fs);
|
||||
bool NextMode(int *width, int *height, bool *letterbox);
|
||||
bool GoFullscreen(bool yes);
|
||||
DFrameBuffer *CreateFrameBuffer(int width, int height, bool fs, DFrameBuffer *old);
|
||||
virtual bool SetResolution(int width, int height, int bits);
|
||||
void DumpAdapters();
|
||||
bool InitHardware(HWND Window, int multisample);
|
||||
void Shutdown();
|
||||
bool SetFullscreen(const char *devicename, int w, int h, int bits, int hz);
|
||||
|
||||
HDC m_hDC;
|
||||
|
||||
protected:
|
||||
struct ModeInfo
|
||||
{
|
||||
ModeInfo(int inX, int inY, int inBits, int inRealY, int inRefresh)
|
||||
: next(NULL),
|
||||
width(inX),
|
||||
height(inY),
|
||||
bits(inBits),
|
||||
refreshHz(inRefresh),
|
||||
realheight(inRealY)
|
||||
{}
|
||||
ModeInfo *next;
|
||||
int width, height, bits, refreshHz, realheight;
|
||||
} *m_Modes;
|
||||
|
||||
ModeInfo *m_IteratorMode;
|
||||
int m_IteratorBits;
|
||||
bool m_IteratorFS;
|
||||
bool m_IsFullscreen;
|
||||
int m_trueHeight;
|
||||
int m_DisplayWidth, m_DisplayHeight, m_DisplayBits, m_DisplayHz;
|
||||
HMODULE hmRender;
|
||||
|
||||
char m_DisplayDeviceBuffer[CCHDEVICENAME];
|
||||
char *m_DisplayDeviceName;
|
||||
HMONITOR m_hMonitor;
|
||||
|
||||
HWND m_Window;
|
||||
HGLRC m_hRC;
|
||||
|
||||
HWND InitDummy();
|
||||
void ShutdownDummy(HWND dummy);
|
||||
bool SetPixelFormat();
|
||||
bool SetupPixelFormat(int multisample);
|
||||
|
||||
void GetDisplayDeviceName();
|
||||
void MakeModesList();
|
||||
void AddMode(int x, int y, int bits, int baseHeight, int refreshHz);
|
||||
void FreeModes();
|
||||
public:
|
||||
int GetTrueHeight() { return m_trueHeight; }
|
||||
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
|
@ -1161,6 +1235,11 @@ int Win32GLFrameBuffer::GetClientHeight()
|
|||
return rect.bottom - rect.top;
|
||||
}
|
||||
|
||||
int Win32GLFrameBuffer::GetTrueHeight()
|
||||
{
|
||||
return static_cast<Win32GLVideo *>(Video)->GetTrueHeight();
|
||||
}
|
||||
|
||||
IVideo *gl_CreateVideo()
|
||||
{
|
||||
return new Win32GLVideo(0);
|
||||
|
|
|
@ -27,71 +27,6 @@ struct FRenderer;
|
|||
FRenderer *gl_CreateInterface();
|
||||
|
||||
|
||||
class Win32GLVideo : public IVideo
|
||||
{
|
||||
public:
|
||||
Win32GLVideo(int parm);
|
||||
virtual ~Win32GLVideo();
|
||||
|
||||
EDisplayType GetDisplayType () { return DISPLAY_Both; }
|
||||
void SetWindowedScale (float scale);
|
||||
void StartModeIterator (int bits, bool fs);
|
||||
bool NextMode (int *width, int *height, bool *letterbox);
|
||||
bool GoFullscreen(bool yes);
|
||||
DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old);
|
||||
virtual bool SetResolution (int width, int height, int bits);
|
||||
void DumpAdapters();
|
||||
bool InitHardware (HWND Window, int multisample);
|
||||
void Shutdown();
|
||||
bool SetFullscreen(const char *devicename, int w, int h, int bits, int hz);
|
||||
|
||||
HDC m_hDC;
|
||||
|
||||
protected:
|
||||
struct ModeInfo
|
||||
{
|
||||
ModeInfo (int inX, int inY, int inBits, int inRealY, int inRefresh)
|
||||
: next (NULL),
|
||||
width (inX),
|
||||
height (inY),
|
||||
bits (inBits),
|
||||
refreshHz (inRefresh),
|
||||
realheight (inRealY)
|
||||
{}
|
||||
ModeInfo *next;
|
||||
int width, height, bits, refreshHz, realheight;
|
||||
} *m_Modes;
|
||||
|
||||
ModeInfo *m_IteratorMode;
|
||||
int m_IteratorBits;
|
||||
bool m_IteratorFS;
|
||||
bool m_IsFullscreen;
|
||||
int m_trueHeight;
|
||||
int m_DisplayWidth, m_DisplayHeight, m_DisplayBits, m_DisplayHz;
|
||||
HMODULE hmRender;
|
||||
|
||||
char m_DisplayDeviceBuffer[CCHDEVICENAME];
|
||||
char *m_DisplayDeviceName;
|
||||
HMONITOR m_hMonitor;
|
||||
|
||||
HWND m_Window;
|
||||
HGLRC m_hRC;
|
||||
|
||||
HWND InitDummy();
|
||||
void ShutdownDummy(HWND dummy);
|
||||
bool SetPixelFormat();
|
||||
bool SetupPixelFormat(int multisample);
|
||||
|
||||
void GetDisplayDeviceName();
|
||||
void MakeModesList();
|
||||
void AddMode(int x, int y, int bits, int baseHeight, int refreshHz);
|
||||
void FreeModes();
|
||||
public:
|
||||
int GetTrueHeight() { return m_trueHeight; }
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
class Win32GLFrameBuffer : public BaseWinFB
|
||||
{
|
||||
|
@ -120,7 +55,7 @@ public:
|
|||
int GetClientWidth();
|
||||
int GetClientHeight();
|
||||
|
||||
int GetTrueHeight() { return static_cast<Win32GLVideo *>(Video)->GetTrueHeight(); }
|
||||
int GetTrueHeight();
|
||||
|
||||
bool Lock(bool buffered);
|
||||
bool Lock ();
|
||||
|
|
Loading…
Reference in a new issue